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lupus79's Comments

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Bitzy Blitz

Play Bitzy Blitz

Dec. 23, 2019

Rating: -1

holy crap of a game. pressing down on the shoot button and nothing happening. then when the game finally wants to shoot, it happens to be when your aiming in the middle of nowhere

Tower Keepers

Play Tower Keepers

Jan. 12, 2018

Rating: -3

seriously....lvl 31 fighting lvl 57 vampire on floor 14 of wizard tower. vampire has regen and vapire touch. can't make a dent on it. wtf bullshit RNG crap is this fighting this type of enemy at my level. good job genius game developer

Tower Keepers

Play Tower Keepers

Jan. 04, 2018

Rating: 7

problem #1: should have agility stat or something that determines rate of attack. i often find battles start with enemies, even ones where you are 10-15 levels higher start with a stupid amount of turns before you have your heroes start their own attacks probelm #2: game speed is slow. i don't want to see low level battles all the way through problem #3: i like how wizard tower just randomly gives you enemies that are double your level (lvl 56) at floor 8 and forces you to spend a stupid amount of tickets just to beat it. the floors should gradually increase in difficult. not become impossible from one floor to the next. game is fun but needs more thought for improvement

Shop Heroes

Play Shop Heroes

Oct. 21, 2017

Rating: 4

probability theory says that mutually exclusive events of 75% success failing 4 consecutive times has a 0.39% outcome. my theory calls that plain simple game RNG bullshit.

Midas' Gold Plus

Play Midas' Gold Plus

Jul. 14, 2017

Rating: 0

does war outpost gather while offline? i seem to be noticing that the amounts of resources and units is unchanged when i log on the next day. sort of defeats the purpose of an "idle" game if it doesn't do anything while offline

Shop Heroes

Play Shop Heroes

Mar. 21, 2017

Rating: 2

know what I hate? having 4 heroes all have the green happy face for a personal hero quest and then having one of them fall. the quest fails and have to wait 36 hours for that hero to recover. Please explain how this makes sense?

Midas' Gold Plus

Play Midas' Gold Plus

Nov. 05, 2016

Rating: 4

phoenixlord, there is a whole thread on the rewards for the beer festival and in case you haven't noticed, more people have made the comment about the prize being clicked being pre-determined. if the reward was truly random, i'd be okay with that. the fact that it isn't and forces players to spend money for that elusive last crystal is what i don't like

Midas' Gold Plus

Play Midas' Gold Plus

Oct. 30, 2016

Rating: 7

@phoenixlord....good for you. you have way better RNG luck. why have others commented that it would appear that the reward is already set. that is to say it doesn't matter where you click, the reward will be the same. i also have 3 of 5 plus have gotten lots of reds. the point is the reward isn't random

Midas' Gold Plus

Play Midas' Gold Plus

Oct. 29, 2016

Rating: 8

the event is bullshit. I've been clicking the same spot over and over and get nothing but event points, raid tickets and other items. The occasional chance i choose to click another spot is when the AA piece happens to pop up at the spot I've been clicking endlessly. Bullshit.

Shop Heroes

Play Shop Heroes

Jul. 27, 2016

Rating: -1

I'm fed up of the breaking items. what the goddam hell are the real percentages because 3% seems more like 30%. Every single time there is always some loser hero that has a broken item and it's pissing me off. fix this shit

Reach the core

Play Reach the core

Jan. 15, 2016

Rating: 6

oh for christ's sake the candy drill is so stupid to get. no obstacles for 500m? i do one run and not even 0.1s i hit a fireball. you can't even dodge stuff because all of a sudden, 5 lasers appear and your dead meat. this achievement is based on pure luck and has nothing to do with skill. that's such dogshit

Developer response from greg

There is a bit of luck involved, but most runs are winnable. You can hit the bugs and lasers just as long as you don't hit the nests or gun part. This particular achievement took me about 15 minutes, personally -- yeah, I had to restart a bunch of times, but the attempts are really short and it's ultimately not all THAT difficult.

GemCraft - Chasing Shadows

Play GemCraft - Chasing Shadows

Aug. 31, 2015

Rating: -1

what the hell is with all the giants? damn i can't make any progress because why not throw an absurd amount of giants that just don't die regardless of amplifiers and gem upgrades

Royal Warfare

Play Royal Warfare

Nov. 09, 2014

Rating: 2

maybe excess gold in stages can be used to buy equipment. if you are forced to have a fixed number of units in a stage, perhaps having an "item shop" in between waves to have provisions may be interesting to have. i still say being able to buy units or if not, upgrade units beyond the one of two class paths

Developer response from platon_skedow

Yes, It's a good idea. And I have already implemented "item shop" in my upcoming game :)

Royal Warfare

Play Royal Warfare

Nov. 08, 2014

Rating: 2

you know what would be good? being able to buy units on every stage. at some point, all i`m doing is raking in gold that has no use after my fixed units are fully upgraded. the handling sometimes sucks as units don`t seem to pay attention to where i want them to go.

Developer response from platon_skedow

Well, I'm still thinking on how to improve all that gold related stuff. And still have no clear decision. I can't let players buy units at any moment due to the balance measures, and don't like that in some moments players have lots of gold and have no opportunity to spend it. However, I got some cool ideas. Playtests will show whether it's good or not.

Elventales: The Arcanery

Play Elventales: The Arcanery

Oct. 16, 2014

Rating: 6

what the hell is with those tempest enemies? they are glued to you and you can't even outrun them. Game is heavily dependent on magic which takes goddam forever to cooldown. Most enemies are resistant to attack. why bother having weapons and slashing. Just use magic and wait for burn/bleed damage to kill them overall has potential but fight mechanics suck donkey balls

Penguin Overlords

Play Penguin Overlords

Aug. 28, 2014

Rating: 5

serious the penguin AI is retarded. two of them left and both stuck at a bush while a few turtles remain. i fail the staged because their health just dwindled down. WTF is that? Excellent game but penguins should have brain upgrades

Swords & Potions 2

Play Swords & Potions 2

Jul. 14, 2014

Rating: 5

okay the RNG is abysmal. How many times can i start a quest with +97% and it come back a failure?

BioGems

Play BioGems

Apr. 24, 2014

Rating: 5

got daily badge but got fed up of the game. nothing is more boring that have to play the same level over and over until getting the right luck. what fun is playing when there is no strategy other than hoping for the pieces to drop the right way, like they do for the CPU. Will i go for the last badge. nope...not wasting my time on this crap

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Jan. 02, 2014

Rating: 6

finally the yo dawg acheivement. i like tower defense games but this one is really the worst for grinding. every upgrade requires a ridiculous amount of credits and their effect is barely noticeable. also, the towers are limited in type which lacks the creative fun you have like say in playing bloons or kingdom rush. do i want to continue for the other badges...absolutely not

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Dec. 05, 2013

Rating: -2

grind....grind....grind

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