The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Hi Lustre, thanks for your feedback!
We have reduce the amount of memory. Can you please try again and tell us if you can play the game now?
Sorry for any inconvenience and thanks again.
Matias Ini
Why did this game get a badge? It's so crappy and buggy. Had to start the game from scratch because it wouldn't let me get past a certain spot. Kept telling me to not go back, and I wasn't trying to go back.
Wow, most idle games give me a few hours or days to get bored of it. This one has me bored within 2-3 minutes. Everything is on a damn timer, and you can only click a certain amount of times to advance? I also don't see auto attack hitting. Only see hero hitting. Game has potential, but the dev clearly tried too hard to cram a buttload of things into one game. This isn't Anti-Idle.
Sorry to hear that! Your clicks should last you a good 20-30 minutes of constant click attacks. Auto attack is probably the biggest damage number you see hitting every 2 seconds. Hero is much slower and weaker. We think our systems compliment each other well but we appreciate your feedback :)
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Please could you get in touch with our support team so we can investigate this further? Many thanks- https://anotherplace.zendesk.com/hc/en-us/requests/new
Why are people asking for an autosave? It's a short game... Really fun game, would like to see a longer version with a little more content and variety.
The only difference between this game and the first one is the shape of the particles. Why not add some new rules? Or change how the current rules work?
We are aware of some occasional freeze's and are looking into it