You need to add a solution option, when you just want to give up and try a new level. Been trying to figure out 13 for a while, and the closest I can get is 29. No idea how to get 30.
This is also not a true idle game because it stops when you die. You need to add an option to skip fortune spinner phase so you can just keep idling and getting gold.
Starting screen was bugged. Can't click the tile to make the tutorial progress, and the "welcome to the beta" window was behind it preventing me from clicking the tile.
Hello Lustre, thanks for the comment, are you still having this issue? If you are, please contact us at help@heroestactics.com with a screenshot if possible. That will help us troubleshoot the issue. Thanks for your help!
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
I played this on mobile a long time ago, it was an interesting idea, but got really boring after a while. I hope you guys updated it before you uploaded it here.
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." Why did you guys take the game down and put it back up if you're not going to fix this problem? You're still the only game that this pops up for me.
Hi Lustre. We are allocating memory, it is 512mb. As we asked before, what browser you are using (its version and is it x86 ?) and how much ram / free memory do you have? Have you tried to switch browser?
We got only 3 complains so far, including yours, that are related to this issue. This error is shown generally when there is something with OS. For example OS do not allow browser to allocate such amount of memory. Or OS is 32 bit.
Yes, you may run other unity games, but all of them are different. They may require lesser amount of memory or use unity web player instead of WebGL
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
QuotaExceededError
I play Unity games all the time on Kongregate, this only pops up for your game. Please fix your game and stop trying to say it's the fault of the players.
I dont know what you guys did, but you didn't fix anything worthwhile. The game is still laggy, and I'm still getting a pop-up every time I come to this page and start the game saying it's taking way too much memory.
Lustre, actually most of users don't encounter this issue. Memory pop-up or lags could appear if you have many tabs opened or some heavy application that is taking your RAM. Could be that your case?
Can you guys make sure your game actually runs before you post it in beta? I fought the first battle, and now it says the server is unavailable. Refreshed and same problem. Can't progress any further.
Do you know how annoying it is when your directional buttons keep sticking in-game? I know it's not my keyboard because I play tons and tons of games. You need to fix whatever the hell this bug is because it makes the final fight way harder than it needs to be when it just all of the sudden decides to start walking one way without my say so.
Hi, really sorry for that. This bug apparently happens on windows version of Firefox. Still trying to find some spare time to investigate this more deeply as it's a really non-trivial thing. Thanks for playing tho.
This game isn't going to make it when you publish it if it takes forever to open scraps and you can only open one at a time. It's also really annoying when you reach a new rank and the bots you face are fully upgraded for that rank. There's no way to beat them unless you upgrade too, which you can't because you're waiting 5 minutes to 4 hours for the scrap to open, which you might not even get the pieces you need to upgrade after all that time.
Hi Lustre, what do you mean? Do you mean the sound quality? Thanks for playing!