I think the void mechanics are great, even having them appear behind the update boards is wonderful.. makes listening for the sound part of the game play itself. Wonderful way at adding features!
This is the second time this has happened.. Loosing an entire day or more of progress. Seams that the game refuses to save and I am set back to before I opened my browser. This is really disconcerting for a game..... I hope you fix this.
Had 3 people join a dragon battle and 3 of us attacked and the other didnt at all, this left the dragon at 200hp. I inquired in the chat why the player didn't attack and they responded with their attack being very high but they would not attack. We need to implement somehow to have a democratic boot option to remove players like this from the battle roster.
The length of time it takes to go into idle mode feels like an inconvenience, especially that the ability to be in idle when switing monsters has been removed.
I both like this game and don't care for it.
What I enjoy is the flow, look, variety of tasks.
What I do not like is that its another pay to win game, and the progressions in some of the areas are painstakingly slow.
Can you make it so that once the speed button is clicked that it stays from map to map so that we don't have to change it every map.
And I agree with the posts about adding a map and more gear.
Loving the game and looking forward to updates.
The Teleportation should be labelled brighter at the end or give a prompt so that we can click yes and no as it can be easy to accidentally portal through before aquiring our chests and treasures.
Much better balance! Now it feels like I can start to develop strategy to get back towards the levels I was at before the updates.
Couple Ideas
1.Random maps would be awesome. Or at least a few maze type maps would be fun.
2.Random upgrade squares - example; anytower placed on this square has 2xrange or 2xdamage,etc,etc
It is now way harder than it was. Consider lowering the upgrade values. Making it a grind fest for small upgrades can and most likely will make people bore quickly with the game.
And I would encourage a lower initial cost of lvl 1 towers and than the upgrades higher cost.
Thanks for the feedback! Still fine-tuning! Many people complained about just building lvl1 towers and no upgrades, so I increased cost of building and made it become more expensive if you have many towers. Maybe a tad too much ^^
It would be nice if we could do something with all the spare loot. Some sort of shop, stash, transforming cube, crafting, etc would definitely make me delighted!
I enjoyed it for the day I played.. When I reconnected a day later all my progress was deleted and I can say I am not interested in grinding out all my progress once again.
Thanks! We will! Please check back often, we will keep improving it and adding content. Got some fun things coming...