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MagicFung's Comments

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Idle Sword 2

Play Idle Sword 2

Dec. 20, 2016

Rating: 2

How stone skin worked? Sometimes even when the skill is activated, the character is still being damaged...

Idle Sword 2

Play Idle Sword 2

Dec. 20, 2016

Rating: 1

@motmot2013 Save Fast Forwards and Potions and Fast Forward to the Boss Stage... and do use combinators to strength your equipment, you should reach like several billion hp and several hundred million attack by this time :)

Idle Sword 2

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Dec. 18, 2016

Rating: 1

sometimes I want to have all spectral and all rings (whether or not it is spectral)... but it just doesn't do this kind of thing... ...

Idle Sword 2

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Dec. 16, 2016

Rating: 2

and combined spectral still doesn't work in combinator... Pleaseeeeee fix it

Developer response from laFunk

The issues combining Spectrals should be fixed now! Thanks for the reports

Idle Sword 2

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Dec. 16, 2016

Rating: 1

Why soulbound + spectral = spectral but not soulbound... it seems ridiculous :P

Idle Sword 2

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Dec. 15, 2016

Rating: 1

When I combine spectral (I'm at ascension 10), it says no combination charges.... what happened... ?

Idle Sword 2

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Dec. 13, 2016

Rating: 1

Hello developer... what happened in these few days...? It is getting more and more laggy :P

Idle Sword 2

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Dec. 08, 2016

Rating: 0

what does it mean by pull in the attribute of weapon?

Developer response from laFunk

That's the opposite of Knockback, it pulls enemies towards the hero. Knockback and pull counter each other if you combine items with it.

Ascent

Play Ascent

Nov. 30, 2016

Rating: 0

The duration of Devouring mind is 10 instead of 30 as in the description :P

Developer response from Whgames

Hi, MagicFung! The problem will be resolved in the near update. Thanks for help!

Ascent

Play Ascent

Nov. 29, 2016

Rating: 0

I think critical chance and damage needed to take into account to DPS right :P...

Developer response from Whgames

At the moment Сritical Hits only applies to skills and Taps. We can expect the spread of this to AutoAttack in future updates.

Ascent

Play Ascent

Nov. 26, 2016

Rating: 0

Suppose I use Madness 6 times, only 5 will be in effect but the mana still decreased :P can you fix this :)

Developer response from MaxV252

Hi, MagicFung! Thanks for the tip! An interesting finding, indeed, need to correct!

Ascent

Play Ascent

Nov. 21, 2016

Rating: 0

Do the battle "more interesting"... there maybe a lot of possibility, say maybe in the main "story" you can find some treasure hunting map (whatever the name :P), then you can enter the map to find some interesting equipment (or again, empowerment of equipment). Or some minor change like if you use fewer characters to play and you can receive bloodstone more frequently; or enemy that completely resists magic/physical attack... etc but see which fits your game best~~

Developer response from MaxV252

Thanks for the interesting review. We plan to really enter the story of the game and in general to diversify the game world and gameplay - in global update 2.0! If you have thoughts on the matter, we would be pleased if you describe them in detail in the topic "Suggestions on the gameplay!"

Ascent

Play Ascent

Nov. 21, 2016

Rating: 0

When I try to click save, it says save failed...

Developer response from MaxV252

Please describe the problem in more detail in the topic "solving technical problems." Offhand, I can say that the "Save" can be not available only in case of loss of internet connectivity or site authentication (for example, if you opened Ascent, and in another tab, change the user)

Ascent

Play Ascent

Nov. 21, 2016

Rating: 0

and why do my achievement "Unlock An Ally 6 of 6" is never done... I think it should appear Done! like other achievement :P

Developer response from MaxV252

Hi, MagicFung! Thanks for reviewing! The problem will be resolved in the near update! We wanted to fix it, but Bard somewhere dragged some recordings with their lyrics! :)

Ascent

Play Ascent

Nov. 20, 2016

Rating: 0

I think you have to make bloodstone more interesting instead of just strengthing the might/magic/hitpoints directly. Maybe empowerment of skills, empowerment of items something like that.... BTW, is there any major difference between battles (except boss and normal)... maybe you can add more interesting battles inside :) Thanks for listening~

Developer response from MaxV252

Hi, MagicFung! Thanks for the tip! It's an interesting thought, we will think over them. And how do you think it would be possible to do battle "more interesting"?

Dangerous Adventure 2

Play Dangerous Adventure 2

Sep. 29, 2016

Rating: 2

Bug: Sometimes when I start the battle, there appear extra dummy characters (At least in the screen I see 8) below my five character. Whenever this happen the game become super slow... Could you please fix it~

Dangerous Adventure 2

Play Dangerous Adventure 2

Sep. 27, 2016

Rating: 14

Dev... please fix the problem of having infinite notice after the battle... I can hardly get pass one level :P

Dangerous Adventure 2

Play Dangerous Adventure 2

Sep. 24, 2016

Rating: 11

After a battle, the "monk increased EXP" banner keeps popping out till flashplayer crashs. I am using Mac... tried on Firefox Chrome and Safari...same problem occurs :P

Spellstone

Play Spellstone

Aug. 01, 2016

Rating: -2

Why is my clash attack is not refilling since 3/4 hours ago...

Enchanted Heroes

Play Enchanted Heroes

Jun. 26, 2016

Rating: 2

I want to ask the formula of calculating the tap click/tap heal cost... it quite weird... If I upgrade it when I'm at floor 1 from level 0 to level 1, it costs like 776, but if I upgrade it when I'm at floor 200 from level 0 to level 1, it costs like sth Qa... quite strange :P

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