Oh look a walkthrough, necessary for this kind of game. Oh... 2 slice mode... let me just look up the walkthrough for this... oh right, it doesn't have one. :l Seriously though, 2 slice should have a walkthrough, I have 442%, 435%, 455%, and 494% leaving me with 1826% that's 29% to go and I CANNOT do any better than I already have for the levels w/o a guide.
Some helpful tips. If you Entangle an enemy and try to Swarm them the Swarm will cancel the Entangle leaving them free to move and vise versa. Also, the title 'Legendary' gives +2 to all stats. This means you'll do 2 points of Fire, Ice, Poison, and Electric damage, not at the same time mind you. Only ones I know as of now.
I don't know who does it but I'm tired of the BH games not having a badge for collecting all in-game achievements. This game and a good portion of the rest should have 'em. Regardless, this game is rather amusing because of the "friendly-ish" banter the bear and rabbit have. That's pretty much the only reason it stands out from the rest. It's solid throughout though and it's fun so, 5/5 and a fav.
For those that don't know, Shift is used to place multiple towers after each click (no hotkeys but hey it's something.) I would have liked if units and "spells" didn't have the same hotkey either, pretty weird despite it not interfering. Also, this music... oh god this music.
To get to the Human world you need to go through this portal which is guarded by a dog and for that to happen you need to find something to move him with. But... it's my job to collect escaped souls, why can't he do his job with the souls? >:c
It took me so long to figure out there's a cave/dungeon for the heal spell. Maybe add a tool-tip or something, you know, because you use a lot of those once you finish your first dungeon. And on those, it would have been nice for a new player not to spammed by those. (A couple at a time would have been nice.)
Okay on a serious note, there are quite a few things that are wrong with this game. What I find mostly is the map and how 'non-thought out' it is. Firstly, the map is way too small when it's in the top left, the room you're in should fill it in completely imho. Secondly, you tell people to drag with the mouse but it always snaps back to the CENTER of the map. Why can't we just move it and look at the map entirely and plan it out w/o holding the mouse button? Thirdly, the map could use a zoom feature or at least enlarge a room when clicked and perhaps enlarge the lettering to, way too small for the game window. Overall the game isn't bad but some features could and should be better. 4/5 and a fav still.