Repair Turret: "The main base is almost dead? Better finish this 99% barricade first and then that turret that's already full." The repair turrets need to prioritize on what to fix based on it's hp and how close it is to dying, not how close it is to the turret.
I keep coming back to this game because it is fun, but when I have to battle 15 times for a free pack of cards that gets real annoying Sure it's a free pack of cards, sure it's exp for my monsters, and sure it's some coins, but when it's 15 long battles that play out exactly the same it gets real boring. I think you could have made the battles more interesting, like changing some cards in the deck to others that would also work in it, you know spice it up a bit. I do enjoy this game and a lot at that, but it slowly becomes annoying. Still 5/5 though.
@ Zazel I figured that out about 20 minutes in the game, I was a little ticked though because the battle I was in was the one with the red card that has a shield of 10 and I couldn't do anything. Though with this said I would like to see a something that could let you switch but it could cost some Crystals like 2 or 3, or depending on the Crystal cost to summon the creature.
Maybe you could have the game not be dumb in auto switching cards, I have a ranged card on the left side while there is a melee on the right, no cards in hand, main card dies and the left (range) card is switched in. Both of my cards couldn't do anything thus I died. Still seems fun.
Hook screaming: "Get on that turret solider. Hoke: "I can't you need 3 Tactical points." Hook: "What are Tactical points?" Hoke: "I don'... *eah*" :P Good game though, don't know if there is a way to pause or not. 5/5
I don't even care about the time limit, doesn't bother me any bit. But I would enjoy the game more if my troops weren't complete retards. I sent a squad of Horsemen to attack a Ogre and instead attacked a tower which somehow summoned about 3 squads of Melee units which ended up killing my troop, also when I summoned another squad (they countered my attack) to defend my castle, after killing that squad they instantly went and attacked the tower.
Figured out something that could be improved besides the kids, when I have the skill where the Pool Of The Monster hits a good guy he looses two points in Shield, I would like to see a targeting system for him (would like to for all towers) that when there are more then one in its range it will auto target the one with the highest shield count, on a level I had one shoot a Little Imp which has 0 when there was a Champion with some odd SPs. I would also like to see HP bars for my Skeleton Archers. Also got past lvl 6
Darvious must be a 10 year old that knows nothing of Love or how it can be. I enjoyed the game very much Krang and thank you for making a great simple yet powerful game. 5/5
I would like to see (or have seen) some things updated or made better, like when you have the skill "Good Care" I would have liked it when the kid is following someone the star would return (that is lost when a child is following someone) when the child returns back to the others kids. I would like this because sometimes the good guys will go right around the corner and take a legit kid and thus I lose a star even when I have the Fake Child (Fake Kid) in front of the group. I think that's it though, great game I really do love it. 5/5 :)
@tryc Drag the Wings from your inventory onto your guy, it's like casting a spell or using a potion, use a Potion or the Wings if you don't have both try to escape by fighting only the monsters blocking your way.
@rocktheworld315 It's the small Golden Goblet on the rock to the left of the screen.
When you get to a level with the shopkeeper and know for sure you might not make it to the next one, sell EVERYTHING that isn’t Gold, then once you have done that go to the stairs and open any chest or bag that isn’t blocked by a mob, if the stairs is blocked by a mob just flee. Red chests are good as Gold, in fact you find 100% of your spells in Red, Gold has Eyes and Equip, but Red has a chance to give you a spell that would help in battle, so when you see two chests and you see a mob blocking the Red, DON’T give it up, it could be very helpful. I also wouldn’t worry to much about the bags of Gold, try and avoid any bag that’s blocked by a mob, it’s not really worth it. But feel free to loot any bag that is open. Stats you really need to worry about is Att, Def, and Spe, if these three are high you should have no problem in killing things, Magic does not boost your health gain when using health spells. If you see any Gems in a level make it your NUMBER ONE priority to get them.
A scroll over would be nice once you have some of the Eye Artifacts, it's really annoying second guessing something of rather to kill it or flee. +1 anybody?
Maybe another Achievement for getting the Golden Trophies for 35? Because going 500,000 with everything maxed out; Skills, the right Power Ups equipped, and the best weapon is pretty hard could be impossible.
This is a really great game but there are a lot of things that could be improved upon. Altitude meter should have been added with the development of the game, common sense if you ask me. You should be able to upgrade everything. Losing way to much speed from hitting the ground and I’m really tired of going about 600+ hitting a cannon and losing pretty much half my speed, also kind of annoyed when I turn into a ball of fire, hit the ground and there is a cannon right there. When using a Meteor Strike the Creeps and other items I try and hit while using it disappear which makes no sense. The challenges you unlock by going a certain distance should show how far you have to go before unlocking them. The game is really great and I do enjoy it, only reason I don’t give it a 3. I will also have to check out the first one when I’m done. You got a great game and should listen to people about ideas for a third, if you decide to make another. 4/5 for me, great game though.