Damnit this game has some bad, bad bugs:
1. Can't shoot bug: I have full Ammo and can change weapons but not shoot
2. Frozen Vision after respawn bug: After I was killed the Vision is frozen to the area where i've died. I can respawn but not controll my Charakter because I don't have vision.
Aynway cool game but those bugs suck hard...
Ye the game is to easy. The Rocket Launcher + Flame Thrower Combination is complete bullshit, just using particel cannon is way more effective.
Maybe rebalancing the towers would be a good idea.
Is it just my opinion or is the game much, much harder to play with arrow or stone? I made it by the first try until the end of game with guns but failed hard with stone on day 20 :-(
Ps.: Lighting Gun should be rebalanced... Bazooka is much better as vice said.
This game has the same problems as every other build up game. Mainly it gets boring quite fast because you start to tech up, bunker and then attack the enemy.
The main problem is that there is no use in rushing the enemy. If you try to finish the enemy off quickly you will fail (or start teching and to bunker later, there is just no alternative to tech und bunker).
So after a few missions its all the same EVERY SINGLE GAME.
If you could bring some strategic deepness, which means the option to start timing-attacks or counter-attacks (for both sides cpu AND player) the game would be much better. Another possibilty is to implement counter-units for example meele beats archer beats magic beats meele and so on.
But anyway it is fun to play... it just lacks long-time motivation.
Great game thats for sure. But anyway I think a few more enemys would add a lot more thrill and possibilites to act strategic. Maybe some enemys should have some immunites (for example against fear, or cold damage, fire damage, poison etc.)
Plus the game needs a few more levels ;-)
The game is big fun, but it suddenly gets to hard. The first levels are like: Oh, I don't need units anyway to beat this zZzZ. And after the first few levels its like: Wtf? I nearly got beaten in the first round, how can I ever survive this level?
I think it would be a good idea if units harvest automatically if they don't attack enemys when they are out of range.
If you don't have an insane mouse skill just play heavy. Fly In + Shoot = everything dead... They enemys get down so fast they are simply not able to pull out a big ammount of damage. You need to be ultra carefull with those light tanks and they are much harder to play :-/