grade of contribution is calculated only based on gold contribution?!!!?! sheesh, those contributions that I made with adventurers and items are in vain :\
lol, killer5453, you aren't supposed to get viegraff when you're only capable of hiring level is 22 mercenaries. VIEGRAFF IS LEVEL 65. try increasing your character's hunter level (so you can purchase better mercenaries and better equipment) and/or your job class level.
As mid-level player, there's a strong desire within me to play this game and to collect the best equipment as I can. Alas, every time I open that quests list, I'm already tired by seeing that I really need to do those 30+ areas quest several times in order to gather those materials required. So, the only thing that I do on this is just wandering around on the menu for like 10-15 minutes and then I start moving to read the comment sections, reading for the complaints, especially the ones about those quests with excessive areas.
for my case, you've successfully made me addicted to the game yet it doesn't benefit you in any way because I simply do nothing in this game, just wandering around on the menu. I wonder whether it's only me or there are people like me too.
when it comes to number, your choice of typeface is rather confusing. Call me idiot, if you may, but I find it's kinda hard for me to notice any difference between number "1" and number "7".
to be frank, this isn't your typical p2p/p2w game since the payment is considerably cheap. But I do agree with the notion that the monetization system that this game employs is not sophisticated.
btw, it would be great if rogue or mage have the ability to scan the enemies; OR, we could see the stats of the enemies that we already beat. I hate to keep memorizing/guessing whether an enemy is weak to melee or magic attack.
Before we do the random quests on present chapter, we grind with the random quest on the previous chapters because we simply lost the majority of our exp when we lost in those 30+ areas dungeons.
either you shorten the areas or let us keep the experiences.
we have fix a bit his movement , try again . They still "dance" but its should be less dancing .