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Game comments and reviews
Oct. 25, 2019
this was a blast quick and fun
Apr. 01, 2019
Lots of fun, but it is a little weird that light troops can beat anything else in the game with ease.
Sep. 07, 2015
really liking the wood / defender changes
Jul. 01, 2014
this is really fun but... how do i know what upgrades i already have!? and should i just skip the lower tiers of everything?
Apr. 15, 2014
1/2 to 1 hour of pure bullet heaven bliss. 5 satars, and stars as well.
Mar. 14, 2014
this game is incredible
Mar. 04, 2014
i feel like the stars should move faster as i upgrade. other than that, i had a lot of fun. thanks!
Developer Reply
Agree! That's on the list for improvements! Thank you for the play and the comment! I appreciate it! Best, -Tim
Nov. 19, 2013
this is a really cute game. i had fun, and am glad you made it.
Aug. 24, 2013
missions that require you to use a special are cool because they encourage you to try it out. the second time, they ask you to swap back... ew. still, great game.
Feb. 11, 2013
is there any way to kill the ghosts?
The blue ones are immune to roots and spikes (like all flying monsters) as well as poison (like all undead monsters.) The purple one that shows up in levels with graves cannot be killed.
Jan. 27, 2013
That background is SWEET. If you're doing updates, I'd love a mute button.
Jan. 20, 2013
This game is fun. The screen can feel cluttered at times, its hard to tell what's going on. Still, wonderful art style. Thanks.
this is lots of fun.
Nov. 10, 2012
This is a lot of fun. I'll be keeping tabs on your future projects.
Oct. 23, 2012
This game is very fun. One thing I did not like is that some creatures evolve from melee to range then back again. Without a clear "this creature is this role" I was a little confused at times. Still a 5 star game for sure.
Aug. 18, 2012
this game is a great example of how a smooth presentation can turn a 3/5 game into a 4.5/5. just add a little more balance (many of the units are just inferior to the basics) and we're looking at an easy 5 stars.
Jul. 27, 2012
this is great, just give us more hotkeys- one for upgrade! thanks!
Feb. 16, 2012
Some of the lines are pretty funny, which is nice. There may be a memory leak somewhere in there, there is some slowdown as the games goes on. You're not using getnexthighestdepth() are you? =p anyways, well worth 5$, thanks!
Dec. 24, 2011
This game sets new expectations for tower defenses- with the wonderful visual extras and fun boss fights, I'll be expecting more from every new TD to come.
Dec. 16, 2011
Very well made, you are full of mechanical talent and it shows. I cannot wait to see the sequel- if you keep the polish from this game and add more game play choices we'll be looking at one of the best TDs out there. Don't hesitate to rip ideas from other games- damage types, stealth units and towers that see them, status effects like slow or damage over time, units that skip part of the path or are invincible for a short time, units that spawn other units... the list goes on. The best part is that you already have great graphics for all of these things- we really don't need 10 versions of the same gun. Thanks for your hard work!
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