Please try, it's open source, link in update feeds, actionscript errors keep popping up when you start up the game. I definitely need to always backup my work lol
Reverse Idle is currently semi-abandoned. (abandoned for now, but maybe not in the future) Hopefully I can get it running soon EDIT: it's 16/05/18, really late, but its just one of those visual glitches from making a bunch of typos.
cool i got the game to load correctly few problems though autobuy amount has a bunch of layered text as well as luck, my money is below 1.5 billion even though my save should be near 10 billion and my save data didn't appear in the bottom left like it normally does
The unlucky events don't seem to inpact the game in any way cause curently im losing $2000 every 500 milliseconds so gaining $250 every once in a while doesn't do anything
Thanks, I'm going to do extreme balancing, event rewards going to be multiplied by 100x EDIT: Luck multiplier added now. :D Should be a lot better when you're losing 5 MIL from events
Okay. Moving it 10px left. Kongregate is really strange sometimes, the font size, and just generally sizing is different from when I debug it from FlashDevelop.
Having events go quickly is fine but not once every second or so i thinks thats too much having a 10-20 second cooldown per event would make it balanced also it would give us time to read them
I made it random time from 0 - 120 seconds. Sometimes it goes too crazy and selects 1 second, 2 second, 3 second, 1 second etc... Also, by the way, upgrading LUCK to LV 6, makes the events go a bit too crazy too.
Simple plot of this game iv come up with "You are a level 100 adventurer. you are a hero among hero's who everyone looks up to and someone who has saved the world countless times however you have gotten sick of saving the world again and again. battling evil witches, demon lords or mad scientists has gotten boring and the weight of everyone's lives is to stressful so you have come up with a plan to make yourself the lowest level you can by throwing away all your money and becoming a level 1 again. after no one would think to ask a level 1 adventurer to save the world right?
Great! Thank you for that, I'm going to add you to the credits for Plot. Of cource I'll have to make some additions, like 'Every time you try and throw your money away, somehow it just keeps on following you. You keep struggling to throw it away, but it seems the only way to throw it away is to actually try your best.'
autobuy amount seems to be buggy for me now when i bought it the first time it didnt update and when i refreshed the game i'm not able to buy it at all
Upgrading upgrades has a upgrading cooldown, Lv 1 - 2, 500ms, Lv 2 - 3, 1 second, Lv 5 - 6, 30 seconds, etc... Anyways the refreshing game part. That's because you already saved the game and bought the upgrade. You can't just buy the upgrade again lol. The text still says Lv 1 though, and thats another bug.
it would be really cool to have a character on screen that gets weaker as you level down so at level 100 he could look all buff but as he levels down he starts to lose his strength
yup, i'll add that in like version 5. This is only a prototype/proof of concept, so theres not going to be graphics until it releases. (plus, i'm a terrible artist lol)
maybe you could start the game off with the player only have 1 million coins or less as a sort of tutorial so that they can prestige quickly and then bump i up to 10 billion
Please try, it's open source, link in update feeds, actionscript errors keep popping up when you start up the game. I definitely need to always backup my work lol