90% of the puzzles can be completed thusly: Find a blob that is adjacent to all of the blobs of a single color, turn that blob the same color as the adjacent blobs. Repeat until all blobs are same color. There are only 2 or 3 puzzles that are done differently, if you want to do it without thinking just brute force those by trying different combinations until they work. But, they are pretty easy to figure out anyway.
No prob, thanks for giving it another shot! The issue is the way I represented it in the UI. When something says 0/4 fire pieces, that means if you pick up that piece, your # of total equipped pieces will be 0. So if you're wearing Earth gloves, and an Earth helmet drops, it'll say 2/4 earth pieces to indicate you'll have 2 if you choose that item. Sorry if it was a bit confusing but I hope that helps!
I think there may be something wrong with sets, or maybe its just my understanding of them. I'll equip a pair of gloves with 1/4 fire on it, then later see boots with 0/4 fire, if I equip those boots, I go back down to 0/4 fire pieces. It consistently works like this and I tested it over and over. Sometimes I'll have 2/4 fire bonus and I'll see multiple items in the loot of different types (chest and gloves for instance) and both will say 0/4 fire. Equipping either makes me lose all my fire bonus.
The !'s the show up when you can afford something are not always accurate. Late game once you start maxing things out, that thing is wildly inaccurate and is pretty much there on all of the heroes and the powers tab any time you can afford any single item. Also, taps to heal should count toward your Tap achievement.
You should limit the display of the timers to 2 or 3 decimal places. Some numbers push the text way out of the tool tip frame. Example: Mage with 129 Speed shows ACTION EVERY 0.3166666666666666665 sec, breaking out of the frame.
To get rid of the perceived lag with the animations, hard refresh the page (CTRL +F5). It seems like the developers aren't destroying their objects properly so the longer the game runs, the laggier it gets.
"By the plundered beanbags of ten thousand eunuchs! That crate was a crucial component of our dining infrastructure, you petulant brat!" That's a really great line :)
No prob, thanks for giving it another shot! The issue is the way I represented it in the UI. When something says 0/4 fire pieces, that means if you pick up that piece, your # of total equipped pieces will be 0. So if you're wearing Earth gloves, and an Earth helmet drops, it'll say 2/4 earth pieces to indicate you'll have 2 if you choose that item. Sorry if it was a bit confusing but I hope that helps!