This game is ok I guess but not badge worthy imo. It's the exact same as the tangerine game or rag doll spikes or whatever run-from-the-falling-things type of games that are out there. Not very original, same old game with a new face. Good work to the creator and all but I just don't think it's that great.
good game. a lot like others but adds a couple of interesting concepts. Would be more interesting if the elements that are dropped by creeps after they are killed are picked up by creeps behind them.
@lokeydokey: It's not a cheat or glitch, just poor thinking on Kong's part. You can get duplicates by matching up your starter cards to cards awards in game or given in Kong challenges. It would be nice if Kong would setup a trading system for dups so that they are at least useful.
This is a good game. I like it. I would, however, like to see difficulty levels added. Maybe for a second version you could add a hard difficulty or tweak up the enemy a little. Also, I think being able to go back to previous days and gain more experience made this game too easy. When I needed only a few xp I went back to day 1 for a minute and got it. If you allow going back in days, maybe only allow going back to the previous day only
This is a nice game but I get bored with it quickly compared to other card games. It would be nice if there were more goals to try and achieve. It would also be cool if players received kong points for achieving certain things like levels or whatever.
@grillbar: it's not all that hard. You should be able to complete it with 26 lives remaining. 25 lives is pretty easy. 26 is a little tough but not too hard.
this game is not that bad. you tards just need to hop back on your short bus. As far as I can see, there is no cheating. The graphics are good and the game play is put together nicely. The messages during the tutorial do go way too fast to read when the computer is playing... That's the only bug that i see.
very addicting games. I liked the first one a lot and this one is a great update. I like the added features and the speed up option is sweet. The only thing I didn't like about this version or the last was that swordsman can't hit flying monsters. If you make a version 3 (and i doubt after 1000's of comments your even still reading this) could you give a swords some type of ability that allows him to hit flying monsters. Maybe it would be part of his upgrade path. If it's already in this version then please ignore my ignorance.