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Game comments and reviews
Jan. 06, 2019
Didn't realize I could lick the ghosts to stun them until countless tries of pointless precision jumping. Once that little trick was discovered the game turned out to be pretty easy. Waiting on next 5 levels.
Oct. 20, 2018
very challenging and lots of fun/
Developer Reply
Thanks!
Sep. 19, 2018
Why does this take so long to load?
May. 17, 2018
Nice end of game message, but I'm sure no one has mixed the genres of solitaire and mmorpg
You should copyright that
May. 10, 2018
Would be cool if I was not able to complete a level until all pages were collected. 5/5 anyway for awesome game
May. 07, 2018
Looking forward to the full version.
Mar. 15, 2018
environmental alteration flexibility test - what am I supposed to do? There's no rules or guidelines. Guess I have to check the walkthrough because I'm not understanding this one,
Your goal is, as always, to get to the door, open it, and get through. Environmental alteration flexibility test is about doing the same thing (getting through the door) under varying circumstances. But first thing you should try is simply walk to the door and open it.
Mar. 12, 2018
Love it. Thanks for putting this together
challenging. Great work
Jan. 30, 2018
For years I've made the claim that the computer is cheating. Now I'm certain ;)
Oct. 25, 2017
Following my last comment, i think the lagging is making this game unplayable. Plus, with the missing levels, maybe you'll have an update soon. I look forward to when it gets some of the bugs fixed. Lots of fun. I wonder if the lagging is attributed to the undo feature? Not sure if they're related but something is causing the game to run great at first, but then lag more and more almost as though it's got a memory leak, unreleased objects, or ever expanding arrays. Hope to see it again
game gets very laggy. I notice it in challenge mode. Don't recall if it was laggy in regular mode. I can usually play a couple of puzzles then need to refresh the page because it's too bogged down
Oct. 19, 2017
Tough game. Fun and well made. In addition to a the reset that was already mentioned, there is a clunky sort of thing that happens when you make a mistake. For some reason, the left-click/right-click feature stops working until I click on the purple button. It would be cool if the clicking feature was constant throughout game play. I see no other issues beside that. It is pretty tough which is good. and I'm not sure if I'm the only one that guesses sometimes, but it does seems like I need to guess a little here and there. But that's cool.
Sep. 15, 2017
This is a well made and challenging game. I do suggest that you get rid of some of the earlier levels. They're just too easy. After completing the first 10 levels, I was just about to give up on the game. It was so simple! However, I read some comments that said it got more challenging and I played on and found that around level 20 the game does indeed get more challenging. If I had not read the comments, i would have certainly dismissed it as too easy. So, I would say you could easily cut the first 15 levels down to the first 5 levels and the game will have good pace from easy to challenging.
Aug. 20, 2016
fun but could be more difficult. Would love you see some more challenging levels' 5/5 for great work though.
Sep. 26, 2015
Fun game. Well made. One suggestion. The heal potato could use a little more logic. I found that with it keyed to the "W" i would often times hit it by accident since it's between Q and E which are actively used. Anyway, there were many times that I would have full health and hit W by accident it would waste that ability. The ability was only good for 1 round since it's super slow to reload. I would suggest that if you have full blood either make to where hitting W does nothing at all, or it just adds the number of hearts that it hears to your health. So for example if I hit it when I have 12/12, I would get 15/12 assuming full upgrades. Or, just don't do anything at all. This was the only thing I didn't like because I found I was distracted more by trying not to hit W by accident that it took away from the game a bit. Once again, great work and I hope to play more of these (5/5)
Sep. 13, 2014
very very hard game.
Sep. 07, 2014
Would be nice if there was a badge for a 2048 tile. And an impossible for a 4096 tile.
Sep. 06, 2014
This was a lot of fun. I wish the ending fight would have had a health bar for both the enemy and the critter. I also wish the minigames were not linked to level. When I completed the game, I was level 18 so 2 of the minigames remained to be unlocked. I tried to play more to get my level up but after a few rounds of playing an already beaten game, I didn't have the desire to continue. I guess I'll never find out what those minigames were. I bet they were fun since the other 3 I played were fun. Anyways - Great game and great work. I look forward to more in the future.
Jul. 20, 2014
Thought this game was good, but then it tells me i have to either buy supplies to keep playing or wait 45 minutes for them to be restocked. Why do I need to wait for this? BOOO. very dumb. Changed 5 stars to 1 star
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