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Game comments and reviews
Jul. 27, 2020
Nevermind, I'm just blind.
Am I the only one unable to figure out where page 2 of the army units is?
Feb. 13, 2020
Way points labelling goes from nonillion to undecillion, totally skipping decillion.
Sep. 15, 2019
If you're going to have offline earnings, you need to make sure times when the person is offline but doesn't navigate away from the game page get calculated. If I put my computer to sleep at night without unloading the game, when I wake my computer, the game thinks it's only been a few seconds instead of several hours.
Apr. 24, 2019
Aaaaand a restart of my browser was enough for my save to disappear. I'm out.
Apr. 23, 2019
Speaking of my previous comment, I've noticed that sometimes it works like it should, but it is inconsistent.
Resource use needs to reflect current output. If a drone/etc isn't actually doing anything (worker drone without ship to construct) then I shouldn't be losing the resource that worker is supposed to be using.
Mar. 15, 2019
Unchecking "Animations" in settings doesn't actually disable them.
Developer Reply
Hey Malkierian - disabling animations will only stop the characters from animating as they are the hardest hitter on performance. If you are having performance issues, please send us your specs so we can have a few machines to optimize for!
Jun. 02, 2018
This game sucks big time on Firefox, but it seems to run properly on Chrome, so I'll give it a little more time.
May. 26, 2018
Oh, and not to mention, the Celestium Chest amounts don't stack across offers. Had 10 from the Hammerhead offer, and 20 from the Morningstar offer, and only got 10 just now when I clicked on the chest.
Little miffed right now, had a fully upgraded Hammerhead in the first slot, got the offer for the Morningstar, got it, but didn't know you can't select which slot one of those offers puts the new ship into, so the Morningstar replaced my Hammerhead just because it was in the first slot! Great, there's 400+ Celestium down the hole. Fantastic, dev. Just great.
Hi, it's sad, but I can restore your lost ship. Please write me PM your in-game nick.
Apr. 29, 2018
Had Mars unlocked an some number of dozens of satellites on it, reloaded the browser and all of my satellites from Mars and Earth were gone, as well as the top two levels of Venus, and all of the boosts were gone as well, however I still retained the Mars unlock as well as all of the upgrades I'd purchased.
Apr. 28, 2018
Number display is borked. Left if overnight, woke up to massive negative numbers for total cash on hand. Proceeded to buy 30-50 cushion upgrades before it was stable on the positive side. Happens around 2140000000. Eventually wraps around as it continues to count up from -2140000000 after that.
The game cannot count past 2.147.483.648, so once it reaches that, it sets the number to -2.147.483.648 and counts up from there. I'm going to try to do something to make this better
Mar. 09, 2018
When buying 10 at a time, it seems to only use the first purchase as the cost, even though it lists the true cost for all 10.
Feb. 12, 2018
Could really use an option in spending EXP and such to disable the confirmation popup...
Dec. 21, 2017
Either give us floating point counts for upgrade requirements, or round up to whole places. Had an upgrade for core B column that said I needed 7sx, but didn't unlock until I got to 7.8sx.
Nov. 19, 2017
Refreshing to have a clicker with an end-game. Very enjoyable few hours.
Oct. 29, 2017
*sigh* yet another game that automatically pauses when the game window loses focus (scrolling through these comments or changing tabs) in Firefox...
Fixed in the new version.This is a problem made by browser ,not by developper ;)
Oct. 11, 2017
On Firefox, for some reason, when the game is out of focus (scrolled down on the page or different tab) the turrets stop targeting properly and just spin around and around and around, letting all the enemies through for a quick death. Also, whenever lag happens (which is not infrequently for me), it affects the turrets and enemies differently. The enemies can end up skipping ahead of their normal trajectory, overwhelming turrets that would otherwise be fine.
Oct. 08, 2017
Would love to be able to turn on the abilities via number key.
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