Very, very nicely done. The last level is the perfect metaphor for a leap of faith in oneself, so a slightly different story - one that had the protagonist return to the world with a sense of wholeness - would have been even more powerful, but who am I to complain? Awesome. 5/5
@brainisdead: the game is about figuring out the sub-games.
Hard to tell whether or not the amateur-indie look is intentional or not. The game froze on me at the "checkpoint", too. 3/5
Yes, it's buggy. But it's got solid graphics and decent music, and at times achieves what I think it was going for: using typing as a metaphor for combat.
I almost quit after losing to the demon lord twice due to laggy responsiveness, but it felt good to get the win screen.
4/5