Nevermind, I think it's just a biproduct of programming games. Also, my program hits the enemy ship only with hero ship and an explosion happens in the Left corner?
I have a continious noise comming from my harddrive. Am I running a runtime error, unnoticed by CS4, a continious loop? Or is it just old and I need a new one? Anyone have similar problems? I'm proposing to troubleshoot it by reformating the harddrive. You'll notice if it worked by weither or not I am continuing with comments for programming, in the next week.
Lower Case ship in instance instead of Ship in instance has now allowed me to make an explosion of a ship when direct contact with hero ship, but not missiles.
To make it run again. I had to select the movie clips and delete the instance Ship I entered and pressed enter. I had to do the same for Background Movieclip. I think there may be differences between the PC and Mac version for this, instance, lol.
The problem, stated below, for me was once I changed the Ship Instance Name on 2 of 15. I lost complete control of the program. Why? I had to go back and finish the program three times to find this.
I guess something to do with an AS problem, but I don't know how to fix or check on that. All the files seem in order, so I'm going to build a second program and create explosion from scratch.
Help I'm at the alexander have acopper wire a shovel and a gun it says to go deeper into the alexander, but the hydraulics are stuck and she doesn't want to go deeper into the hibernation room
My ship doesn't move anymore and it doesnt fire any bullets or the enemies dont come either. help!!! Happened right after 11 of 15. Second time happend.
Kiki123987 The Error may be in the Ship file I think you didn't set ship EnemyTimer to 0. Without it you will only get one ship see following:
enemyTimer += 1;
if(enemyTimer > 60)
{
enemyTimer = 0;
_root.attachMovie("EnemyShip", "EnemyShip"+_root.getNextHighestDepth(), _root.getNextHighestDepth());
}