I love how there's this one guy who instead of helping you rid the world of zombies and rebuild society, all he wants to do is sell you weapons and teach you abilities for an outrageous price. I dunno about anyone else, but I think that is F'd up.
Guy: What the hell, I just made you what you are, why the hell are you doing this to me? Tree: Screw you, I've been here for 900 days just sitting in this tube while you shoot shit.
Sandbox/Versus Mode :D Create your families care-free, unlimited power, you make them look like you want, then pin them up against another of your own groups :D Oh, and [TROLLINGLY INFINITE]/5
Even though Osama Bin Laden is dead, the world's biggest threat is still out there: Osama Bin Trolly. No admin can contain him, no person can stop him, he might not ever be caught; wherever he is: You asshole.
The ball roll doesn't make any sense -.- It bounced off a wall, then started rolling forwards, then it stopped on a 90 degree angle. Please add more realistic physics WITHOUT deleting my progress.
Major flaw about this game: Walking next to a zombie. I clearly wasn't touching a zombie, then he reached his arm out. I didn't notice, but my HP was draining majorly.
Way better than Raze. The AI, the Weapons (they're more balanced, so that a rocket launcher =/= Win everytime), the story, and color scheme and character/gun appearence. All beautiful. Three issues, though: 1) If one of the AIs uses a Killstreak Reward (ex. HP Regeneration) and you are dead while he uses it, you don't get it. It has no effect on you, and it's like he never used it. 2) On CTF, if an ally takes the Flag, he doesn't turn the flag in unless you "guide" him to your base. 3) When I'm using the Ammo Feed Skill, my rate of fire seems to slow down drastically. It says nothing about the fire rate going down on the skill description. Fix these, and I'd give it a solid 5/5. But for now, I really like it: 4.5/5
Good game, but it's missing a couple things: 1) Hotkeys for powers; "locate leader", "Look for fight", etc. 3) A firmer tutorial. It was really "Here is terraform. Here is Meet at waypoint. This is an island. This is a totem. Have fun!". 4) More stretegy in placement and terraforming. It seemed too one-dimensional. Otherwise, a pretty good game. 3/5
I like this game more than a lot of games on Kong, but one thing I noticed is the surges in gameplay. I have played levels of this game with all three quality levels, and it has an unsteady game flow. It goes normal speed, then double-speed and seems all choppy, then it starts lagging. The game is still a solid 4/5.
To a quick thought of Mcluvvin's idea, maybe after they earn *X* amount of XP, maybe give them 5 Tank coins, or maybe one free map/tank/weapon. Just a quick thought :P
Robot Private: Sir, all 100,000 of our robot soldiers and our mega-robot was destroyed. Robot Commander: Damn! How big is there army? 200,000; 1,000,000?! RP: No, sir, it says here that it was just one soldier with triple-blasters...
I love the update but you created a bug in the middle of the game. The passing goes whack sometimes. I placed the kick perfectly (45 degrees NW, middle of the ball), and the kick went to the complete opposite. It also happened in Power practice. I placed it straight in the center...and the ball went backwards. Please fix.