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Game comments and reviews
May. 05, 2019
flamers are OP. Except when everything blows you up instantly and has heavy armour. Then you need range.
May. 04, 2019
you... realise ferris wheels require electricity, right?
May. 03, 2019
The "shock and awe" ship is necessary to counter ships with shields; electricity goes right through and pushing ships around is always fun
Apr. 27, 2019
this became much easier once I realised I could sell upgrades
Apr. 23, 2019
I can't imagine repairing a hot air balloon in 2 days on 2 hours' sleep, WHILE wearing my tophat. This guy is a true gentleman!
Apr. 17, 2019
I feel so sorry for anyone not keeping up with the side stories... so much missed lore!
Jan. 19, 2019
*reaches action panel at the end* the fun is only just beginning! *maniacal laughter interspersed with flipping off the entire world*
Jan. 18, 2019
does anybody NOT maximise impact in these games?
Jan. 15, 2019
look, I get that the alien campaign is supposed to be hard. But "humans outnumber you and respawn faster than you can kill them" kind of hard it is not supposed to be. Either reduce their numbers, slow their respawns, or make it so they don't spawn literally on top of you AND make them unable to do damage while invincible after respawning to make this actually reasonable.
Jan. 12, 2019
Ares, frenzy, volcanis, mercury... you need to keep an eye on your shield as you only have 1 HP, but so long as you know how to get those combos the entire screen explodes
Jan. 09, 2019
This needs better tank controls and a pause button
Jan. 08, 2019
The triumvirate of the rifleman, molotov and spy! nothing shall stand in their path!
R.I.P. Sgt. Marcus the Grenadier. He died as he lived... attempting to dodge his own grenades.
Jan. 05, 2019
time at the end: large spikes at 9, 16, 22 and 29
Jan. 03, 2019
Get ready for some Anthropomorphic Personifications in: "Burn my Dregg"!
Dec. 15, 2018
I stopped building generators as soon as I got mining ships. Harvest the enemy! spam carriers!
Nov. 20, 2018
It won't award me the hard badge. I've gone past 1000m/s multiple times on hard mode. It lets me start past 1000m/s in-game, too.
the sensitivity is sooo low. How can anyone get around these vertical curves?
Jul. 01, 2018
I found that the green guys' shields made them invulnerable for long periods of time, which seems really unfair. Please at least limit the shield's health/tell me how to disable the shields
Jun. 20, 2018
juggernauts are sooo OP, especially in arms race
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