In regards to everyone who's having issues killing things atm. The devs are aware, we worked with them to isolate the issue and they're looking into it. If you're able to level a skill up once it will fix the problem! Please stop by the discord for discussion / more immediate responses to feature requests, bugs, and general game discussion. (link in the ? menu) :)
I'd love to have an option to "save" an item from being sold. ATM I have 3 items (two yellow one blue) that are for bosses, and 3 (two blue one yellow) that are for the trash waves. My impulse is to sell-all of a colour, but that'd mean losing a key item for my current build. Great so far, looking forward to updates! :D
Similar to myAlex, I've lost all my progress and my import doesn't work. I was starting to have some lag from mem leak and saved/grabbed my export but neither work (after not 1minute). In my stats page it shows my top-reached DPS / DPC correctly... as if it does in fact have my information but won't let me resume from where I last was.
I've had the same issue as baruk. Left the game running for a while and it crashed, I try to load it up again and all I see is a still screen then it crashes again. Resetting page/browser doesn't change it, and the other idles I run are still active fine. Otherwise enjoying the game so far.
While the game was definitely short, I did enjoy it for its simplicity and smoothness. I'm looking forward to future games from you. Only suggestions I have off-hand are; a more user-friendly tutorial, a way to review the tutorial (unless I missed this button?), and hopefully a rebirthing / more "end-game" mechanic. Cheers! :D
I've been attempting to kill my civ for 8 hours now with 1 person on faith in all my cities (the rest starved) hoping it would make the AI attack sooner (both are still alive, only Bab has attacked once) and I can't seem to trigger an attack from them. I even went so far as to send 1 soldier to each of their civs to "anger" them in the way the pre-patch attacks would make them attack you back, but still nothing. Enjoying it so far, but without a soft-reset button, and the AI never attacking me, I'm stuck in a weird spot. A soft-reset button would be the easiest option to fix this, although having the AI attack once every 15/30mins or so would also do it. Looking forward to the updates though!
I imagine you're working on it, but a soft reset would be nice. I killed both empires and just kinda Sim City'd for 15mins seeing if there was anything else. Love the work done so far!
Losing my progress whenever I full-close browser, happened five times now. Tested this between Chrome and Firefox, happens with both, and only when I full-close browser, if I keep 1 tab open (even an empty one) it doesn't reset until after I close everything.
Feels like there is a bad memory leak issue. If I idle for 6-8 hours the lag makes it so I can kill 1-2 creatures with clicks before they even load in, and after 12h the game freezes. The other Kong games have been working fine lately. Win 10 / Chrome (not sure if this'll help or not)
When creating an item if you create a new one before the timer is up the first is deleted. Thought the timers would just add up or go into queue, lost a lot of bows and potions to this. :/
The game essentially breaks after 3rd Rebirth. If you just put the first rebirth of AP into Power, the 2nd into Power/Speed, and the 3rd into Speed you'll very quickly 1shot every level non-stop. Was interesting for the first 15 minutes or so, hope some balancing comes out! :D
Pretty solid start, I would recommend a use for all this gold that's sitting around. It's nice to have 10k gold for when I do need to buy units...but it only costs me 2-3 to top up my guys to 60. If you were able to code the AI to be a tad more tactical it'd make the game more enjoyable as well, there were a few times when they would choke-point themselves, so my 2 ranged got free shots while I rotated the shield-special guys (the purple dudes with red eyes). Overall a good start though, best of luck with updates / future projects!
Good start, some things (bugs or misinterpreted information) I've seen. 1. At some point I lost a worker, so my max became 11/12, even though all my buildings are at 0. 2. If you try dragging a Blueprint to a tile that it can't go on, or if you're at 0/x of that blueprint it hides in the bottom left corner of the screen, hard to see if not full screen. 3. Storage should specify it only increases wood capacity, or be fixed to increase all capacities, by 100. 4. Knowing how much the weapons and armor give would be helpful purely to math how many more you need. 5. Specifying that doing the same dungeon over and over does NOT give multiples of the bonuses would be nice, I did the +5 pop one three times to see if I could "break" the game by having massive pop. So far it looks promising, looking forward to stopping by again later in hopes of further releases.
Able to buy the licenses, upgrades, "trucks", drivers, and insurance... but not able to click the arrows next to city names. Tried assigning a driver, clicking bought trucks, and having insurance all at the same time and nothing is working.
Yeah, those were supposed to be trucks, and then we changed it to planes, and it's still trucks at some places.... We're sorry for that.
AND for others having that problem, when you buy a plane, you have to choose it by clicking on it.
Figured I'd just leave the game on while away at work, came back to mad negative numbers. (gone for 10 hours) https://gyazo.com/8bf7f0fc8d0833aaadc361d4bc7bf7e9 . Using Chrome on Wind 10, if that helps.
It seems that this feature seems to be very important to add very quickly, yes you're right! Edit: Now you can!