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Game comments and reviews
Dec. 24, 2017
I beat it without killing any of the bad guys. Just move them to places they're out of the way
Oct. 12, 2015
When I click over to another tab (in Chrome) it stops running, huh? Leaving this window open all the time is going to make me stop playing.
Jun. 17, 2015
Small issue: I'm semi-colorblind (color-deficient is what I was told) so maybe that's it, but the red text on gray background, especially for the "good" side is really hard for me to read. (For example, when I don't have enough to purchase a Heaven's Gate, the cost of the next one is hard to see.)
Feb. 20, 2015
Don't forget to find the "hover text" over the description of each bug (click on a type and leave your mouse over the description)
Oct. 30, 2014
Could you put auto-buy on Divinity Generator, please?
Oct. 20, 2014
One suggestion: Since fighting Gods is not on the same page as creation anymore, it is not easy to cancel the fight in the middle. Maybe clicking the "Fight" button a 2nd time could stop the fight and resume creating what was being made last?
Developer Reply
I added a 'Stop' button now when fighting a god.
I like the update 0.98! The look is nice and the dependencies work as I expect. The addition of the requirements is also nice. Thanks!
Oct. 05, 2014
Clicked on the option to buy with angels, but it cost [whatever % warning], so I said to cancel that. The option still went to the bottom of the list as if I had bought it (although the option is still there). Probably it should stay at the top of the list
Oct. 02, 2014
-Achievements get in the way of donut buying. -Signs promoting "BUY!" over the cost of purchase is annoying when trying to start after a reset and buying a bunch, but not more than I can get at once. -I'd like scroll bars in achievements and upgrades and elsewhere. I see why it's like this for touchscreens, but annoying with my mouse/touchpad. -I liked seeing what you get for the next achievement so I could plan purchases and be hopeful about what's next. I understand the interest of mystery, but I liked the old way better.
Mar. 05, 2013
I'm partially colorblind and telling the blue from purple is nearly impossible for me in this game.
Mar. 03, 2013
A "STRONG Black Warrior" is a monster? That seems a bit racist
Nov. 19, 2012
I wish it could remember my mute settings. Every time I load the game again, the music is back
Mar. 02, 2012
I would like a "story" button added somewhere. There are times where I've already read the story window(s) for a mission, but each time I visit the area it pops up again. There are other times where I am excited to fight and click through the story bit too fast to read it the first time, but then I beat the mission and it's gone. Could you add a way to go back and read the story windows and hide them when I want?
Oct. 24, 2011
What does strength do? Do I want that or damage mult (if I can max)?
Oct. 15, 2011
My least favorite part is when your guys walk past the enemies and then you have to chase them down from behind (esp golem vs. inferno)
Oct. 08, 2011
I like how fast it loads
Jul. 31, 2011
In the Darkmoon Challenge you can win the Teleportation Rune again and then not get rid of it.
May. 19, 2011
Came across a bug, perhaps. Got the mission to talk to the researcher and went to the other part of the city, but just turned around (without talking to the guy) and got the mission completed. Now have equipped the heartstone, but there are no more quests for me.
Feb. 04, 2011
radar + beam weapon FTW
Dec. 20, 2010
I tried typing "mute" but it wouldn't work.
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