Test your nerves, and your steady-moused-ness http://www.thegamehomepage.com/play/super-stacker-2/100-ball-bowling/r0k0k005E84r0k0k004284r0k0k002q84r0k0k007g84r0k0k003e7gr0k0k004Q7gr0k0k006s7gr0k0k005E6sr0k0k00426sr0k0k004Q5E_c0f0f00ac0f0f2Uac0f0f4mac0f0f1sac0f0f0Jac0f0f3Dac0f0f55ac0f0f2bac0f0f2Uac0f0f00a/
Test your nerves, and your steady-moused-ness
http://www.thegamehomepage.com/play/super-stacker-2/100-ball-bowling/r0k0k005E84r0k0k004284r0k0k002q84r0k0k007g84r0k0k003e7gr0k0k004Q7gr0k0k006s7gr0k0k005E6sr0k0k00426sr0k0k004Q5E_c0f0f00ac0f0f2Uac0f0f4mac0f0f1sac0f0f0Jac0f0f3Dac0f0f55ac0f0f2bac0f0f2Uac0f0f00a/
@Iscar. Nice level, got it first try :D
http://www.thegamehomepage.com/play/super-stacker-2/4-bowls/c0f0f001c2oc0f0f002K3oc0f0f00482mc0f0f005o2kc0f0f006N3Ac0f0f008g2kc0f0f001g5kc0f0f002I6tc0f0f00465ic0f0f006W6Hc0f0f005I5qc0f0f008s5o_t1s1s008c0J0J00o/
I was winning, the enemy had mbe 5% morale and I had a tank rolling accross the battle, 2x assults coming and 1 more building.
My front trench had 3 assults at near full health and Id just destroyed the enemy tank for the 4th time (lost 1 myself)
My morale was abouy 90%, and the enemy was "at breaking point" when my front trench was hit by artillery destroying my three front line assults. I astill had my tank etc, and my moral was sapped to 0 and I lost. A similar thing has happened twice now, gotta be a bug?
Bqasically agree with the coments, lots of potential here but no challenge: A limited number of lives, and levels of increasing dificulty would be better. How about 3 lives/level, and each level the enemy upgrades a little faster, until you lose?
Anoying AI means that often winning is based on luck unless you spend rediculus amounts of time leveling up. Ive lost many fights just because the medic guy "forgot" to heal my focus or HP *sigh*