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MarkN25's Comments

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Freefall Tournament

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Aug. 17, 2012

Rating: 1

Me and a player called Ellon have an idea for a new class. An Anti-air class, that can choose from a range of anti-air weapons, like homing rocket launchers, or rapid fire machine guns. As it is anti-air, maybe it shouldn't be able to fly, maybe just able to climb walls or something. Please let me know wat you think ;)

Developer response from freerangegames

Please add class suggestions to the Design Your Favorite Class thread in the forums.

Freefall Tournament

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Aug. 17, 2012

Rating: 5

Despite my complaints, however, I will say the Flame Thrower is the best of the new weapons. It's graphics are OUTSTANDING, especially the heat waves when you 'cool' the weapon, and is VERY fun to use.

Developer response from freerangegames

Glad you like it.

Freefall Tournament

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Aug. 16, 2012

Rating: -1

@Spylisa, Abrazz. What I'm saying is, there is no point buying the weapons to 'change' the kill style, because this game, even though it is a shooter, doesn't rely on killing or shooting. You do not get any reward for using a new weapon and its advantages. The makers of this game should take some ques from BeGone: Guerra, in that you are rewarded for kills (different amounts of dosh for each kill style) also, you can buy the weps with said cash reward while in game. Also I feel this game should have different types, at present it is just a 'King of the Hill' game mode. We need Death-matches, Team DMs, capture the leader or flag even. I am a BIG fan of this game, but it is lacking in so many areas.

Developer response from freerangegames

Undeniably, it is lacking in many areas. We are building it as we go and taking player feedback into consideration. We really like teamwork game play modes, but our next map will be TDM based on player request. (Moon Base is not KOTH, it's CP Scramble.) You are also right that you do not get any reward for using a new weapon other than the fun that comes with it. That is our intent. If we wanted to make lots of money on weapons, we'd give them lots of advantages and make sure the game was pay-to-win. Right now, we want to make a solid, fun game that we enjoy playing. Hopefully we can get enough players and money in that it becomes self-supporting one day.

Freefall Tournament

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Aug. 16, 2012

Rating: 2

@FREERANGEGAMES (in response to your reply). Then the game is contradicting, whats the point in adding new weapons, which people buy with real money, if they don't really need to use them? skills and kills should be rewarded separately, as well as assists. im sure other players would agree.

Developer response from freerangegames

The point of adding weapons is to allow different game play styles. My comment was to say that the new weapons shouldn't be overpowered. It should still be possible to play with the default weapons and have a chance at winning.

Freefall Tournament

Play Freefall Tournament

Aug. 16, 2012

Rating: 1

this game is awesome, however, i don't agree that you only get $ and xp for winning, and not for kills. because of this u dont really need the guns because u dont need to kill to win, just pop em off if they're on the cap.

Developer response from freerangegames

That's the point. You shouldn't need the weapons. You should have a chance to win with just teamwork and strategy.

The Last Stand

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Jun. 14, 2012

Rating: 0

this game is harder than i remember...

Moby Dick - The Video Game

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Jun. 13, 2012

Rating: -1

this is way better than the second.

Ghost Racer

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Jun. 12, 2012

Rating: -1

Eh, not bad.

Bowman 2

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Jun. 12, 2012

Rating: 3

This game is a classic! I remember playing this is Primary school.

ShellShock Live

Play ShellShock Live

Jun. 11, 2012

Rating: -1

Great game.

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