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Martman2006's Comments

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Crush The Castle 2 PP

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Aug. 12, 2011

Rating: 0

Two things that I think could be better: instant restarting, and muting the collision between castle parts (at least before you launch your first shot).

Coaster Racer 2

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Jul. 09, 2011

Rating: 1

Speed bumps on roller coasters. What is the world coming to? Wonderful game, thanks for the sequel!

Flagstaff: Chapter Three

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Jun. 20, 2011

Rating: 3

How exactly do you block damage from poison? And how do you get poisoned from an arrow you blocked?

Elements of Arkandia

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Jun. 09, 2011

Rating: 3

So what happened to all the gold paid toward the now non-existent debt, and what happened to the promised reward for paying it off?

RPG Shooter: Starwish

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Jun. 08, 2011

Rating: 3

I'm not usually one for side scrolling shooters, but the story in this game is really well done. It's not nearly often enough that someone comes up with convincing characters, but you certainly have.

Carveola incident

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Jun. 07, 2011

Rating: 2

That was rather anticlimactic. All that traveling only to find out when you arrive that it burned down before you could burn it down yourself.

Cursed Treasure: Level Pack!

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May. 26, 2011

Rating: 36

Frozen, burning, and suffocating from toxic gases. I wouldn't want to be that hero.

City Siege 2

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May. 21, 2011

Rating: 8

Hey look, a time bomb. I wonder how that got there. Oh well, back to looking the other way.

Cactus McCoy

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Mar. 16, 2011

Rating: 2

Bucket of scorpions: more fun than a barrel of monkeys!

Shattered Way

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Mar. 03, 2011

Rating: 1

The new shooting feature works rather nicely. The only real improvement I could think of would be to make the steering a bit smoother, something that you've already done better than most of the unity games.

Penguin pounce

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Mar. 02, 2011

Rating: 2

The penguin is in danger from the cold, but an explosive here or there is no big deal.

Shattered Way

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Feb. 25, 2011

Rating: 10

Thank you for fixing the spinning. I look forward to the full version, it looks promising.

Shattered Way

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Feb. 25, 2011

Rating: 2

It needs an indicator for which direction you're supposed to be going in in case you get turned around, crash mechanics need to be toned down, and the HUD indicators don't work. This might be pretty good after a few updates.

de Blob 2 Revolution

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Feb. 18, 2011

Rating: 4

If there is no par time, why do I need to know I didn't score any points for not achieving it? You can't achieve them anyway if your computer lags at all.

Sentinels: First Wave Beta2

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Feb. 15, 2011

Rating: 283

This is a really awesome concept for tower defense.

Aces of World War II

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Feb. 15, 2011

Rating: 7

This game would be great... If it didn't crash every time I finished something.

Refraction

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Feb. 04, 2011

Rating: 5

Please add an option to turn off the hints. It's highly annoying to be told every time I move a piece that the denominators don't match or the wrong power is going to the ships.

Refraction

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Feb. 03, 2011

Rating: 7

This game is great for the 5/4 people who don't have problems with fractions.

Corporation Inc.

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Jan. 31, 2011

Rating: -1

For the people having trouble with freezing elevators, I've only seen this glitch while using the turbo elevators. An easy workaround is to research all the transportation as fast as possible to gain the tube elevators, and use two or three elevators per shaft until then.

Arkandian Crusade

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Dec. 24, 2010

Rating: 0

Cool, I found Gygax's pants.

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