Thanks for answering my previous comment Bisser. Really sorry because I was rude and probably unfair. In fact, I liked the idea and I like this kind of games, but I found that some comments were excessively praiseworthy, this was what made me furious. Again, I apologize.
One of the lamest games I've never found. Please, tell your friends to stop sending silly praiseworthy comments which even they can't believe and stop bothering serious players in Kongregate. -5/5
For me this game is a classic. Feels completely new but lies on a great tradition of maze and puzzle games. I think it could have been created 25 years ago and we will continue playing it today, like Sokoban or Pacman. Has a great story that preserves it from being too much abstract (in fact, I can imagine Questy as circle, the gold bags as directional arrows, etc... phew, too much abstract for me, I'd surely leave it soon! Improvings: I suscribe what other players have said, I specially like that you can retake a level with the tools in place. Great graphics, too (and I love also the old ones). Both versions gave me hours o fun, I can't wait for nest Questy adventures. 5/5
Great game. Also, it shows how a good story can drive a game with a minimalist (but very nice) graphic approach. It doesn't need to be a sad story, in fact I prefer funny stories for games, but the important thing is that it's a good story. The only think I don't like is that you are obliged to kill the girl. I think this is not cohesive with the storyline. Look: your are in the present time and, in fact, at the point when you kill the girl you are supposed to know better, and you only kill her in order to continue. This is not fair to the player, I think, and I guess this is the reason why some people fell sorry playing this game. I think that the death´s episode should appear as a flashback animation, in the same point, but without interaction from the player. In this way, you rememeber what you have done but don't repeat the mistake. Anieay 5/5
I agree with Lz erk. Great game, bad questions. With a wider vision of the world most of us will play and enjoy that. A shame, because fix that would be the easier part.
The game isn't for everyone I guess. But I left this project.