Was awesome up until the last boss, then became an incredibly boring grindfest. It takes a ridiculous amount of time to farm for new bodies and arms with the pathetic 25 at a time from rare mobs that show up roughly once every half hour, and the epic recipe grind is hilariously slow. Take out the crappy food and skill exp events and replace them with more of the chef doling out the goods, up the gen per kill to like 100 and possibly make some of those things purchaseable with crazy amounts of money, which I have no use for anymore and this would be 5. Rated a 4 as is, though. Good game but the last boss is making me get really bored grinding to beat it.
This game could use some significant speeding up. If there's no progression from one playthrough to the next and it's expected to need many playthroughs and they're all the same, they need to be much, much faster. Also, speed up or allow the skipping of the levelup/score screen please.
Yeah, I would never actually buy anything in this game with the absurd prices. I don't care about diamonds, take those silly things away and let me just buy the stuff for something less than 20 bucks for the absolute cheapest thing, thanks
Magic needs to almost never miss or hit massively harder than simple attacks if it's going to have a resource. Dunno why so many games make them equal in all things except magic runs out. What's the point of magic, then?
Random thing: I totally got the drill without having to do the puzzle somehow. Clicked on the center and got it, then spent like an hour trying to figure out what i was supposed to do with the tree.