If a player cancels a quest then auto quest should be disabled for 2 seconds or so. This would allow the player to manually intervene without having to disable auto quest, and without being interrupted by the computer.
Cycling trough the quests so you can swap to military/diplomacy becomes really tedious after a while. If you could just select the right quest instead if would be much more enjoyable. Mayor user experience improvement IMHO.
Game guide.
The best starting weapon is daggers. The staff with the "Piercing Shoot" aqua skill at lvl 8 is the best weapon in the game.
You can get free 4750 souls to buy gear. Click on the "+" sign bottom right of the screen. Go to all the websites, you will get 4 times 1000 souls. Now go to the left side to "achievements", you will get 750 more souls.
Buy the dagger for 3000 souls (don't forget to equip it). Go battle. There are 3 doors. Fight at the first and second door. When you can, buy the +350 HP ring for 2000 souls (equip it). Go battle again.
Skills you should get (witchcraft):
Regeneration (water): 2/5 -> Staff mastery (water): 5/5 -> Piercing shoot (water): 1/5
Survival training (terra): 3/5 -> Iron body (terra): 4/4
Nimble footsteps -> Soul thirst (ignis): 3/3
When looting AP is used from the run instead of just 1 ap: If you pick something up next to you it costs 1 AP. If you pick up from 2 squares away it costs 2 (run) + 2 (pickup) = 4 AP. Must be a bug.
Only being able to upgrade constitution during character creation makes constitution much more valuable than any other stat. Not only is this not mentioned at the start of the game, it is unfair and unbalanced.
I'll probably make quest refreshing sequential when quest lock is on, and random when it is off.