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Game comments and reviews
Dec. 11, 2019
Stuck at world 3: 8 Groups, danger: 18-22, 30-40 workers, which are getting eaten all the time. When I try establishing Linkers, I can't keep up with the growing food & water costs. Only hope is the water pump in the build to double my income (i brought 6 steel), but this is going to take 300.000 seconds...
Developer Reply
There is a tipping point where a new worker will use more resources than gather and it does not make sense to grow any further. This comes up a lot earlier when workers get eaten and since the danger level increases with the population the scaling is faster. If it's close, you can push a bit by gathering a lot of resources and growing beyond what is sustainable. You may have noticed this if you got to the first launch. The other option is to go back to a safe planet and do a couple of more runs.
Sep. 21, 2019
"Updated the dynamic minimal autobuy multipiers to also hold a static value" - Why on earth would you do that? It completly devalues the dynamic part! Please undo or add "(current)"
May. 09, 2018
These aren't the ships you're looking for....*shwishes*
hi, Marverick, here you are ;)
Apr. 19, 2018
Game is fine. You can totally play without paying a dime. A good understanding of ship design is worth more than real money. And yes, it's rock paper scissors. Sometimes you just loose. That's when another player wins. It's a pvp game. You're supposed to loose 50% of your games. Just deal with it. Whine. Or design a better ship. --- Would I like the game better with no microtransactions at all? Sure! But it's not the pay2win dealbreaker many comments suggest. --- Right now playing in the top20 without having spend a single coin...
Thanks a lot for this supporting, good luck on the Space Arena ;)
Jun. 06, 2014
After the first 3 or 4 levels there is absolutely NO WAY to improve without using the SHOP. I would't care if progress without shop would be much slower. But there is none at all... Plus you spent your hard earned "Stars" by accidentally reviving dead soldiers ingame for 25 stars each, because it's basically the same button you use to just heal that soldier...
May. 14, 2013
Good Game. Good Upgrades. Just make it 2x faster. Normal Mode 2x faster, fast mode 2x faster....
Jul. 18, 2012
This game is huge - expect to put in some time to find stuff out. 1) Look for quests (no, you really have to FIND some of them!), talk to the NPCs 2) There's a SHOP to buy items in the town 3) Forming a PARTY is good at any level. If there is a player doing the same stuff you do, just click him and then the party-button (does not work when the other player is resting (little fire)) 4) If youre low-level, grind some. TASKs are good for that (Repeatable Kill-Quests with a timer).
Jul. 06, 2012
The 60 seconds timer is just plain bad and ruins this game for me.
Jul. 19, 2009
Great Game. 5/5. The uprading of the towers is a nice idea, and the mob types are VERY different. Regenerators are a bit overpowerd, though. You NEED doomsday towers to kill these. Thats quite bad, because all the other towers are quite different and allow for a lot of different strategies. Lvl 1-14 are really easy. Everbody complaining about these doesn't know how to play TD games. Lvl 15-18 is quite hard, still hard after the fix. Right now I'm at 21, which is very hard. I beat it once, but can't beat it again (different computer). (Game interface can be improved a lot, though.)
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