Hint for efficiency:
Intersperse berry bushes every now and then.
This allows your workers to eat on-the-job, as they pass by the bushes in any case. And once planted, bushes require zero labor to produce food!
How about adding a timer, shows how long it took you to build the Castle?
Maybe graph-over-time of population, materials, etc..?
The game currently feels like a good stub for a full game, but lacks...direction
Hey, appreciate the feedback! Graphs like that would definitely be cool. Good idea for if I decide to make a version 2! Thanks for playing and commenting!
#10 was nasty, but managed eventually. 195 commands total, could have trimmed a lot from the earlier levels I think. 11,12 ridiculously easy compared to 10.
Interface needs work.
Just at task 2 in the tutorial: Im supposed to reduce oil usage. Click on the slider, start moving it. GLITCH!. Now Slider is at 33% all and refuses to move.
Hey, appreciate the feedback! Graphs like that would definitely be cool. Good idea for if I decide to make a version 2! Thanks for playing and commenting!