bout to belive this was CD game. KICK Axx JOB! nice graphics, and cool unique system! (altho i like more original of all units move once system...) 10935872/5 lolz
i cant beat lvl24 cause of long wave of 25 but for lvl24, i beated it with little AL cheat. (make two small exit, block one. before creeps pass other exit, sell other exit and block the one creeps are moving to. creeps will do marathon, you loose $2 for quite good life save.
rifle mans + electric works best i think. for tanks, since its last round, you can just sell all and buy rocket (only weakness i think) but 5 rifle is better then sniper and electro is all we need against elites...
hmm.. according to some one, i sold fighter bay to get 8 RU and played... some how enemys fire less... mostly the small one...is it like class of 'fighter' 'bomber' 'all around' stuff?
hey noobs who give bad rates cause of difficultys, try askin people for tips and walkthrough to how to beat hard mode. it is possible. i did once, (altho connection was mid so badge wont be accepted from system) and i admit its hard to do it again but still, i was lucky, and if you are lucky and skilled enough to use tat luck, you can beat it.
etthera// you need to learn how to shoot down missles in real life. aim where enemy would be. dont blame bullet. thing of axe throwing. how would they make hit? ----- and the main ship, i think it should be able to move as well. enemy carrier is powerful damager, and it kills your ship easily and it can move around dodgeing. i think our mainship should move around also, even if its very slow, and plz make sure enemys dont go off course where you cant see.
my walkthrough (got to hard mode chap 3 and failed.) 2 dmg up, then 2 rate up, one dmg up then one rate up. upgrade repair drone 3 times, and heal amount once, then repair delay and one more drone, then one more heal. then make new fighter, then spam lazers, startin from inside where its safe. then, i get killed all ta time by 2 carrier and 1 bigger crarrier
people who say bullets fly slow--- play air defense series. you dont aim right at enemy, but at where enemy and bullet's angle intercept. altho in here, enemy ships move around more freely, but if you only can hit enemy by direct aiming it, then you fail, not the game. altho for lazer i dont know why its not speed of light, but still, gun's bullet speed is very fine.
it is possible, but need like super skills. badge deserve 60 points in this difficulty... i think gun aint slow, but game play is. there is mass point and blank point. enemy mass in and smash you to pieces then you get bout 15 sec of peace. then mass again. might be nice for about 10% healing per checkpoint and dont erase enemys alive from previous checkpoint... or erase them but give RU from it...
hard mode should give about 25% more money atleast, and i hated when like two carrier was almost dead then check point, so next time i play i will not have $100 so it became impossible
finished game hard mode, realized my chat is yellow light... need to do it over again lol
nice game, altho walkthrough needs improovements. took me like 3 hours to figure out wtf is going on with walkthrough
might be good with equipment upgrade then experience upgrade... like elf sword man can be upgraded for more dmg and stuff. and also, captain and soldiers(experienced upgrade of first two basics)dont seems to be still not effective exept for stoppin suiciders. and give us choice of wat catapult to use since you have put of 'slower firerate as stronger catapult' and also, it might make game too easy, but anyone thought of put catapult shells near catapult and have several people move it?
find it funny how all allies are female and enemy is male XD you sexist HAHA
liked game a bit, but didnt liked bug like how i had to start over cause of bug and all my buildings were gone but cant make them saying its already there.(aka. no more trap making!) keep up the good work, with some more ideas!