pretty major bug I found. If I use the Unihound's light beam it lowers the enemies attack power as promised, but when the status ailment wears off, their power doesn't go back to normal, and I can hit them with it again to drop it even lower. Soon my enemy can't do more than 1 point of damage per turn. So my options become either win everything, or don't use light beam at all (I went with the later). Interestingly, when I'm hit with power down, my power does snap back when it wears off.
Apparently, putting in too many machine gunners can crash the game, fyi. (My collectors are still moving but my gunners and coins have all stopped in midair and I can't even open the menus
Good game, but the challenge hall is too weak. YOu should be able to fight more than just slimes and wolves all of whom you can trash by the time you're second level.
Also, if you want an easy win against the end boss, take a Shield master and just constantly keep yourself reflected, the bosses do nothing but cast magic.
I agree with Cram, although not as angirly, but that bottom link keeps getting me killed because I can't kill zombies down there and they close in on me while I'm closing the link. I would recommend either putting it at the top or putting a "below the screen" block to put it on, so that zombies never walk over it. Other than that great game.