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Game comments and reviews
Jun. 07, 2011
A reset button would be nice.
May. 29, 2011
Never have I felt so much success and gratification for completing a game. The credits really made me feel good about myself.
May. 28, 2011
I finally have just gotten the hard badge. What have I learned... 1: Puzzles that are all the same color are MUCH harder. 2: I rather be punched in the testicles than have to do the last master puzzle again. 3: This badge is beyond hard, not because of the difficulty of the puzzles, but the time consumption of them. Overall, I give it a 5/5 though.
May. 22, 2011
Eh, it doesn't mute when I happen to click the mute button. Just gets quieter.
May. 21, 2011
I was hoping that you could maybe do a skill reset, and get back, let's say 75% of your flower petals. It would be nice to mess around with your skill set to see what you like.
May. 20, 2011
You would assume that there would be a lot less zombies with antidotes everywhere. O_o
May. 10, 2011
Finally, a day with no rain outside! I can actually go somewhere without getting soa-...what's that? Doodle God 2? *Locks the doors and shuts the shutters*
May. 08, 2011
@Kayvex Are you kidding me? I can't tell if you're trolling or just retarded. Read the help. First of all, if you turn off the ragdoll break, then the ragdoll will not lose it's limbs, but blood will still come out and occasionally the limbs will mess up. Then for the guns, to shoot them, which you should have read, you just press the button you used to summon it. Everything works fine, you simply don't have the patience to read.
Apr. 28, 2011
I just had a small suggestion; with the knives, and sharp objects that typically "stick" to your ragdoll and other objects. I was wondering if you could set it so it which the tip of the blade, or perhaps more, could puncture the ragdoll and go through it while still intact. It's a little annoying when the blade, while still connected to the ragdoll, can be separated completely from the ragdoll yet still have a constraint that pulls it back together. Just a suggestion that if you could have the blade push into the ragdoll a little, perhaps some blood, and pull out (based on velocity, such as if you pull hard the ragdoll will follow with the blade, if you pull the blade slowly, it will come out with ease).
Apr. 14, 2011
I beat it, have everything...haven't gotten the "Upgrade Complete" achievement though. -w-
Mar. 31, 2011
5,123 deaths... Holy shit.
Mar. 30, 2011
Eh, what is the format that is used to upload?
Feb. 06, 2011
If anyone is curious, the song at the level menu is "Johnny, I Hardly Knew Ya'" By Dropkick Murphys. =P
Dec. 05, 2010
I just realized that you could press enter and get plenty of new things.
I turned the Blood Mod to "5", and a sniper rifle appeared? O_o
Aug. 23, 2010
I suppose that arrows pointing to which direction in which you could turn to would be nice. Most of the time i'm clicking aimlessly because I have no idea how to turn or go up and down. Besides that, a very nice game. I enjoyed it quite thoroughly...a nice sequel to the series. =P 4/5.
Jul. 30, 2010
I must say that the game is general is absolutely fantastic. Even while you may get slightly frustrated from a level, you can always enjoy the beauty of the graphics and what not. Also, the music is absolutely great. Extremely calming to match the genre and theme of the game, and probably one of the only games that I know of to have actual vocals in the music! It's an extremely relaxing game, though, as mentioned before. I'd play this over and over again if I was bored, no matter how many times I beat it. It deserves a most certain "5/5" for all of the work put into such a simple, yet relaxing and fun game. Great job, to say the least.
Jul. 22, 2010
Quick question...how is it even possible to get the achievement for playing for 5 minutes straight, and still get the 4 Minute Frenzy badge?
Jun. 24, 2010
Erm, wait. Shouldn't bacteria and corpse equal decomposition?
May. 30, 2010
Mind me asking...how do you turn off cheat codes?
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