Quite fun, if not innovative. Adds some fun twists to standard physics games, but level design is largely quite simple and easy. Graphics simple and appealing, so level design is my only real complaint, but a programme a little myself, so I know how hard it is. Keep it up, coffingames! 4/5
"Updates
THIS GAME IS FOR SALE
If you are interested contact the author at abalore@hotmail.com"
This doesn't mean it's stopping being free. Abalore is just giving someone else ownership, it seems.
I see a lot which is old, and nothing which is new. Don't get me wrong, this is good for a first game, you did well constructing a primitive A.I., but it would be nice to see some new ideas, some originality. Good luck with your game-making :D
"Congratulations, you are now the most feared gunslinger. You may now have this trophy placed next to you in the High Score board." Hang on, if I'm the "most feared", then how can a high scores list exist?
In the Roman Empire, the continents have "values" (Based on income/countries which can attack you) of such: Hispania: 0.75 Gallia: 1 Brittania: 0.5 Italia: 1.17 Illyrium: 0.83 Asia: 1.3 Africa: 0.75... However, in pairs, Illyrium/Asia is the best by a long way at 2.25, second place is Asia/Africa at 1.75, third place being Italia/Illyrium at 1.71. The worst is Hispania/Africa at 1.00, second worst Italia/Africa at 1.11, and third worst at Illyrium/Africa at 1.14. I hope that this helps!
Thanks masterlord, such feedback mean a lot to us and keeps us motivated for our next project.