Took time to animate jiggling boobs, didn't bother to make the killer trees distinguishable from the background. That's some quality game design right there.
I really want this game to be good--it's a good idea, I love the characters, I love the interactions. But to call this a puzzle game is a misnomer. This is mostly an effort in irritating jumps. Level 12, really? The right hand side is impassable. The jumping mechanics are so bad as to render this game unplayable. Unfortunate, since my fiancé and I were quite enjoying playing through it together.
This game behaves differently depending on the phone. On my G2, it is impossible to beat level 14. I have tested my solution on my boyfriend's G2X, where it works.
You need to be able to tap a rabbit then tap the track to place. Dragging and dropping the rabbits makes it impossible to see the screen to plan ahead.
This hame was great on the PC, but it did not port well to mobile devices. Too dependent on processor-easy to beat on my Nexus One, but the same movements don't work on my boyfriend's Galaxy S.