Nice game, fun and addicting. I will throw just some ideas in case no one has said them.
-Buying Side bumpers
-Deactivate multiplier zone if the ball re enters it
-Upgrade auto bumper to be more ball detection and "sweet spot" hitting
-Multiball mechanic
On chrome, while using AI control
a) sometimes the bullet will go through the bits even if hte pointer moved fast and had much time for the bullet to hit
b)I have 3kMhz still misses some bits and after it misses some, the pointer will move to shoot new falling bits and then move back to the last missed bit and shoot again
Did not notice before on 1.1 but i like now that it discounts $$ when missed , Still a good game!! Keep up the good work!!!
Really cool game! Loved it, Hope you keep updating and making a progresion/prestige, but at the moment is really cool and fun to just click and upgrade.
The final boss is too easy, comparing to the bullet hell that is to get the map the boss is a walk on the park. like many others say, the wheel rewards are too weak on mid to late game and its animation is a little more than it should.
So, here are my points in case noone wants to read:
*Boss should be harder
*Spike Gun should escalate more either in damage or in firerate
*Prize wheel could also escalate
I really like upgrade games and this is no exception, it was really good. keep up the good work
need a more rewarding soft reset, after some time, reaching to level 40, only raised 1% (i had only restarted 2 times) so only 1% for reset its kind of tedious, just my opinion, nice iddle btw, good luck
Cool thanks, the bullet missing is due to some limitations in Unity's collision detection, we are trying to solve that one!