At first I thought it was just another defensive shooter made with shapes instead of zombies for the squeamish. But after playing it got addictive. There are some changes that are needed though. The biggest problem I had was slowdown issues once you got all the turrets. I'd add more shape types. Maybe add some boss shapes (say giant hexagonals) if you decide to make a deluxe edition or sequel. This does hold some promise.
Well just like Mario brothers you get a power up that lets you knock everything on their backs with your club/hammer.
Nice game but its still just non super mario.
sure its a guitar hero rip but its great for a computer version. It coould use some fake guitar players in the background or some trippy colors to help distract folks.
I like it but the background problems need fixed. Im also not sure why im getting killed sometimes. Im not hitting anything. Ive played this all the way through without even seeing the eyeball boss.
The art would stink but its so old style that its nostalgic to the old apple 2c and commodore days. It could use some cheesy sounds from the computers of those days. And Id recommend losing the 10 pts lost when they go past and add planes that drop bombs that the BFG can also destroy.
It has alot of good points. The bosses are great. But some major bad points. There really isnt a reason to replay this. The timed level are incredibly monotonous. Id recommend the shooter upgrades at least get color changes to differentiate them from earlier version. Last level should have been the bonus level and cut the timed levels for 2 minutes for first and 5 for second.
I agree clicking anywhere makes it way too easy. You can just hold the ball against the blocks and waste them all fast.
Is it just me of does this game have no sound?