key 1: found hidden at the Tainted Grotto, you can find it by looking for the chest symbol on the map
key 2: found on a zombie around canonia, random chance item, be patient
Key 3: found in the back of the crypts, past where you killed moric's first body, hidden like the first
Key 4: Now this one was either the easiest and fastest or hardest key to get. Right before you enter the mines you find a grunt named Gope who asks you to spare him, you should. He'll then leave and head to the tavern (or inn if you prefer) in your hometown, just talk to him and he'll give you the first key and says he'll stop being evil. If you killed him you will never get the key so just restart from a point before you did it.
If this helped please plus it up so everyone can see this and get that hard badge.
um, hopefully I'm not the only one with this problem but my laptop doesn't allow me to fire if I'm holding another key. Say if I'm running or crouching or even jumping, I can't shoot or swipe, so I'm a sitting duck. Now how will I 360 no-scope.
Grunt "Mam, A long line of enemies is coming"
Baroness "Send all men to attack the front invader"
Grunt "What about the rest?"
Baroness "Let them pass until the first guys dead."
Grunt " But then command would be overrun!"
Baroness "I don't care"
How I feel every time I start a defense mission. Not my favorite game because of this reason and the rest in my other comment. 3/5
I really wish I could end the day without using all of my turns, I'm attempting to save for other things and instead I have to build or attack (play game, put on fast, and wait to die). Also maybe a way to tell how much giving resources help, for the first few times my guys kept failing whenever I donated and I lost more resources, then when I couldn't afford it anymore I won, why? (No i didn't change the amount of towers.)
Some concerns, how does one poison a rubber duck, what kind of botanist is charging me more for plants than a tower with a windmill (depends on what you build on the house), how are the hobos so good at fighting, how can a mushroom produce it's own food and yet still requires me to feed it, what's my budget on apples, how do i train against a scarecrow and still get hit so much by other scarecrows with the same attacks, how 500 apples bounce off a spiked shield and not one get impaled, why do I pay so much for a message from The Rogue, how does the museum make so much off of MY things and still doesn't improve it one bit, and why am I the one looking for these kids and not getting paid, and why 10k red gems for xp? Now that that's over, good game, as always, always enjoy your games Soul. 5/5
first, controls are kind of bad but acceptable for the age of the game, second I really felt bad for poor Jim, then after I was killed in front of the elevator only to find out when you respawn it's in between Jim and the computer, so kill him, it doesn't do anything but it's fun.
Hmm.... a girl stole my unfaithful, clingy, and murderous boyfriend. Should I warn her? Nope. Also it's a little hard to imagine my dream guy since I have a girlfriend. (and no I don't have a problem with gays.)
oh so f***n' hilarious, have a chain of 3 boss bubbles in a row with a follow up of 10 regulars and one of the guys who just slows you down so you take more damage, real cute.Seriously, don't de-level someone all the time keep the "ejection" option instead of de-leveling.
how I'm picturing after the game over screen after lvl 6. "hello?" "Hey, It's Jeeves" "Jeeves! how's it going?" "It's dead" "WHAT" "I got a little overzealous in my testing and now it's dead." YOU HAD ONE JOB JEEVES! ONE JOB, NOW YOU'VE doomed us all!" At least that's what i hope happens, dang Jeeves.