sorry about double post--
I think that the increase in levels makes it hard to have a five person race. I think that maybe every day 6 random ones should be picked as the daily levels to narrow down the selection... that way it would provide both replay value and larger games.
This game alone hooked me and my friend on Kongregate. I think that any exclusive multiplayer game on Kongregate would have a ton of potential. Love the new levels.
Fun game and the music is good. I love the wind aspect. You should add a part where there is a gravity increase (maybe you already put that in and I didn't see it, after all I only got 455 secs)
I actually got bored with it within a minute. The is no real variation in the gameplay. Even maybe different colors of balls would make it more interesting, or maybe put it in level format.
Yes, yes, YES! If only snail shells did this in real life. All this game needs for perfection is... water effects. And snail shells that turn into little islands when they his aforementioned water. A wonder how the Fancy Pants affect Mr. Pant's swimming capabilities? ...
This game about half works. I don't agree with the idea of the miserly cleric who makes you pay to save. But the stat system is fun and incorporates a Sims-like element. Final Fantasy meets Tradewinds.
Definitely the best of the bunch. I identify with Bob.
Considering the various strategies to play, I thought that the Timorous character was best. Afetr tagging someone, you could successfully and easily evade others, so you win every time. I would love to see an expansion including a character with attacks.
Back, forth. Back, forth. I would love to know if there are any new gameplay elements after the first three levels. The variation was minute. When making a sequel, I would suggest that you add contorting play fields, more kinds of enemies, etc. The gameplay is just a little bland.