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Mazos' Comments

Comment

Sands of the Coliseum

Play Sands of the Coliseum

May. 31, 2012

Rating: -1

Is it really necessary to have mercy or not after ALL that blood?!

Outpost: Swarm

Play Outpost: Swarm

May. 30, 2012

Rating: 0

4/5. We can buy weapons in the server at center of the stage, that's cool. However we urgently need terminals around the corridors to buy supplies and, preferably, through shortcut keys for each one, so we won't need to access that interface and decrease the heat of the game.

Reprisal

Play Reprisal

May. 24, 2012

Rating: 0

It'd be awesome if we could anchor our cursor on the tile we're working in, as said in some messages, so we could build bigger pieces of land faster. But it'd be even better if there was a shortcut to make automatic terraforming around the buildings, as we see in Populous 2. I loved the game anyway, although in some moments it was too easy...

John Citizen 2

Play John Citizen 2

May. 23, 2012

Rating: -1

The boss stops shooting after some seconds.

Last Guardian

Play Last Guardian

May. 19, 2012

Rating: 44

There should have a multi-shot upgrade and a critical hit chance as well. All gods attack with their own element but the Thunder God makes us attack faster... well, I'd prefer it threw thunders on the enemies. The graphic changes, as we upgrade stuff, could be more visible and/or relevant.

Teddys Excellent Adventure

Play Teddys Excellent Adventure

May. 19, 2012

Rating: 51

The bucolic landscape against the darkness of certain parts of the woods, and the fact the bear's going back to its beloved owner, all that makes a pretty decent fantasy for kids. I've never had a "Teddy Bear", but it brings back memories. :) And, by the way, it's challenging enough for a kid.

Guardians of the Light

Play Guardians of the Light

May. 16, 2012

Rating: 278

Excellent! Good graphics, proper music and much creativity. Awesome weapon development system where new and "unexpected" resources come to our aid. Many kinds of enemies and each of them offering a proportional challenge. I only suggest a progress bar on each stage so we could manage the use of bombs... and breath relieved when trying to get a perfect on later levels.

Boss Slayer

Play Boss Slayer

May. 12, 2012

Rating: 0

Awesome and simple, as always! Maybe we could have a bomb to clean the screen of bullets and enemies, and a corresponding upgrade as well.

Paladog

Play Paladog

May. 10, 2012

Rating: 0

Excellent game! Pretty dynamic, although it was not so original as posted in some comments... but who cares? Very funny. I'd only suggest to make the ending movie be shown only once after the last boss is killed. It shows every time we kill it.

Developer response from fazecat

Thanks for the idea! I'll forward it to the relevant team. Let's see if there's a way to fix that!

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