Hello.
The game is designed as an emulator teamwork of classical multiplayer RPG. Only one player taking the role of the commander of the group.
In the future, if a project like the audience, is planned to implement all of the setting, saturated gamelore.
Best unit would probably be the cuccoo, just fly straight to the end portal on each level, then switch to any melee character to easily finish any of the dragons and final boss. :)
Hello. The game is designed as an emulator teamwork of classical multiplayer RPG. Only one player taking the role of the commander of the group. In the future, if a project like the audience, is planned to implement all of the setting, saturated gamelore.