Games Achievements My Kong Sign In

meirb's Comments

Comment

Swords & Potions 2

Play Swords & Potions 2

Jul. 31, 2013

Rating: 0

@zoycite so it's possible to buy rare items?

Outernauts

Play Outernauts

Jul. 29, 2013

Rating: 4

a speed up button for battles or skip animation, right now the battles are too slow

Swords & Potions 2

Play Swords & Potions 2

Jul. 29, 2013

Rating: 11

would be nice if the event quests items will also show which worker crafts them

Swords & Potions 2

Play Swords & Potions 2

Jul. 28, 2013

Rating: -8

a nice touch will be to give the rare items level so I can know which ones are better

Swords & Potions 2

Play Swords & Potions 2

Jul. 27, 2013

Rating: 9

please stop showing us the update window every time we log into the game

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Jul. 21, 2013

Rating: 0

so laggy

Starpires

Play Starpires

Jul. 15, 2013

Rating: 1

fullscreen botton?

Developer response from BadPugGames

The Kongregate cinematic button should enlarge it to full screen in most browsers.

Swords & Potions 2

Play Swords & Potions 2

Jul. 06, 2013

Rating: 20

the bonus from furniture to the xp and gold should be a percentage not a set amount.

Swords & Potions 2

Play Swords & Potions 2

Jul. 04, 2013

Rating: -2

the in-game chat should list the time each post was made.

Swords & Potions 2

Play Swords & Potions 2

Jul. 01, 2013

Rating: 14

"I found money under my bed so naturally I came here to buy this" - buys a Fiery Dragon gun... because every time a find money I just have to buy a gun :)

FreeSky Online 2

Play FreeSky Online 2

Jun. 29, 2013

Rating: 0

reminds me of galaxy online 2 in a good way. looks very promising! great job!

Developer response from IGG_Games

Glad to hear that XD Enjoy our game :)

Ceiron Wars

Play Ceiron Wars

Jun. 27, 2013

Rating: -3

@sydeamon there are a lot of small things that ruin the game - the main thing is that you have no idea how many enemy units will be, only the type and even that isn't true all the time. I lost my whole army so many times because of this... another thing is the lack of players playing this game.

Ceiron Wars

Play Ceiron Wars

Jun. 26, 2013

Rating: 2

diffidently need to show how many monsters are when clicking on an enemy unit or at least a range (sometimes I fight 50 units and sometimes it's 5000 units, no way to know...)

Ceiron Wars

Play Ceiron Wars

Jun. 25, 2013

Rating: 8

resources upgrades should have more details - how much will the total be after and how much it was before

Ceiron Wars

Play Ceiron Wars

Jun. 24, 2013

Rating: 4

am i allowed to have more than one commander?

Developer response from Ceidot

Hello Meirb! Yes, you can open one more commander character at your account. Click "Create a New Commander" button which can be found just under your existing commander's name. When you open another character, you can chose between your commanders while logging in or even open two tabs and play both of them at the same time.

Sword & Magic

Play Sword & Magic

Jun. 23, 2013

Rating: -2

is it just me or is the game very laggy?

Tatakhan

Play Tatakhan

Jun. 22, 2013

Rating: 0

upgrades for the towers?

Developer response from TTKSTUDIO

Upgrade / sell options added

Mercenaries of War

Play Mercenaries of War

Jun. 22, 2013

Rating: -1

fullscreen?

Sword & Magic

Play Sword & Magic

Jun. 20, 2013

Rating: 5

please add the units hp above it.

Ceiron Wars

Play Ceiron Wars

Jun. 18, 2013

Rating: 2

would be nice to know how many units the enemy has - not an exact amount but to know approximately how much (e.g. between 100-999 it would say "Hundreds", between 1000-9999 it would be "Thousands") the same way it is in heroes of might and magic (if anyone knows the game).

Developer response from Ceidot

Hello Meirb. Actually we had a similar system with your suggestion, but that kind of a feedback always confuses players. For example, most of the newbie players do not know relative strengths of unit types. For example they have no idea how strong is hundreds of Purple Scorpions or Red Scorpions. While 100 Purple Scorpion can wipe out an entire army of a new player, 100 Red Scorpion could not kill that much of units (unless you are going in a battle with full of archer units, Red Scorpions are pretty strong against them). Players were losing their armies exploring different types of units in battle, and we thought that this is a quite unforgiving and expensive way of learning the game. That's why we have a skull system right now, it shows the relative strength of the enemy so you have a better, more accurate idea about how strong is the enemy relative to your deployed army.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate