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mendelde's Comments

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Clash of the Dragons

Play Clash of the Dragons

Dec. 09, 2012

Rating: -11

Several commentators have raised the question why games of this kind have timers. Well, the gameplay is basically mindless (thankfully, CotD has autoplay) and easily hacked, so imagine how fast players with bot scripts would level if there was no timer! It also helps select an audience of players to whom this game has long-time appeal (like a hobby) and who are thus more likely to eventually pay money for it.

Hired Heroes

Play Hired Heroes

Dec. 08, 2012

Rating: 4

Sleepingpill wrote; " it needs a little something, (like strategy for once). [..] there is little reason to bring an archer unit with only 3 attack range, first off the AI is too dumb to use its movement to get the first attack, and secondly, after my archer attacks, the AI will just walk up to it and bash it... " -- strategy is to let the AI walk into archer range (ambush!), shoot it, then retreat out of range. If you can't see the strategy, don't claim there isn't any! (All I ever used were pirates, rangers, and berserkers - 4 MP ftw!)

Hired Heroes

Play Hired Heroes

Dec. 07, 2012

Rating: 2

Ranged characters *can* shoot past allies, CluelessWonder, -- at least my rangers can, I haven't tried any of the others.

Hired Heroes

Play Hired Heroes

Dec. 07, 2012

Rating: 0

Generally, the game's a bit slow, and there might be more difficuly levels - or perhaps achievements (star badges on each level?) for beating the level without powerups or with a specific party/setup. This would probably be an easy way to do challenges: when a level is beaten, add three checkboxes next to it, and each stands for a certain choice in party members and certain equipment (might be unavailable until the player has bought the requisite equipment) which is more difficult to do. This would do a lot for the game's replay value. -- But before I'll play the game again, it ought to lose some of the sluggishness - please detect when no movement is left and no attack targets are in range, and maybe switch the lunit light from green to yellow when it's been been moved or attacked but still has points left - green would be "not used", yellow "partially used", red "turn over". And give me some way to move units much more quickly, please!

Wheely

Play Wheely

Dec. 06, 2012

Rating: 6

Short & sweet & entertaining!

Cobra Squad

Play Cobra Squad

Dec. 05, 2012

Rating: 0

The game has a mute button, but I'd liek to just mute the music and keep the sound effects.

3 Pandas

Play 3 Pandas

Dec. 05, 2012

Rating: 11

Very apealing story, nicely done. The control could use more work.

Tesla Defense

Play Tesla Defense

Dec. 01, 2012

Rating: 5

The quickest way to build multiple towers is via the number keys - 1 - click - 1 - click -1 -click 1- click 1- click 1- click, that way it takes less than 6 seconds to build 6 tesla towers, then move the finger over to 2 to build the anti-aircraft towers and finally place the mines - I usually have some seconds to spare that way.

Legacy of a Thousand Suns

Play Legacy of a Thousand Suns

Nov. 15, 2012

Rating: -9

Why should "pay to win" not be badged? Since Kongregate makes a cut on these games, it makes a lot of sense for them to promote those - it helps keep the other games free. To make a successful "pay to win" game does take effort to create. You need to get the potential payers playing long enough and over a long enough period of time to get them hooked.

Crazy Valet

Play Crazy Valet

Nov. 14, 2012

Rating: 9

The ca sounds are weird, and the sluggishness feels strange for a driving game. I like the bullet time drifting and the control I have over the cars, though.

Legacy of a Thousand Suns

Play Legacy of a Thousand Suns

Nov. 12, 2012

Rating: 112

How come my pants have a better attack value than both my weapons combined? Maybe someone should tell the weapon manufacturers they're doing it wrong.

3 Hot Girls Kiss

Play 3 Hot Girls Kiss

Nov. 04, 2012

Rating: 1

It's a bit short. Made me smile, though.

Red Ball 4 (vol.1)

Play Red Ball 4 (vol.1)

Nov. 02, 2012

Rating: 1

Great game! Sets the bar for physics platformers!

Gravitee Wars

Play Gravitee Wars

Oct. 31, 2012

Rating: 6

Grind $$$ on the first level, getting more health and then new team members every 5 retries or so, removes any money worries, because you get money based on the health of your team.

American Racing

Play American Racing

Oct. 24, 2012

Rating: 0

1DeadEye5, you can see the other racers on the minimap.

Notebook Wars

Play Notebook Wars

Oct. 24, 2012

Rating: 1

The game gives new in-game badges after it reports the score to Kongregate, so if you want that to be accurate, play one more mission after you finish the game. I did do it with the H-bomb lvl 6; it takes a few upgrades until you can really earn with it, so the frag bombs are the easier upgrade path. If you don't like to aim, upgrade the plasma bullet to full and then go for the frag bombs.

American Racing

Play American Racing

Oct. 23, 2012

Rating: 2

Sybian69, rubber and damage affect your top speed.

American Racing

Play American Racing

Oct. 23, 2012

Rating: 1

My save game is still fine. I'm using Opera with Shockwave Flash 11.1 r102.

Cloud Wars

Play Cloud Wars

Oct. 20, 2012

Rating: 0

If you like Cloud Wars, try "Civilizations Wars":http://www.kongregate.com/games/tjcarlos/civilizations-wars - that one already has badges. :-P

Death vs Monstars 2

Play Death vs Monstars 2

Oct. 20, 2012

Rating: -1

As of 12 minutes ago, the badges and progress seem to be working again.

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