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mendelde's Comments

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Karimunjawa Memory

Play Karimunjawa Memory

Sep. 26, 2012

Rating: 1

The number of tiles is very limited; looks like a successful Flash programming exercise.

Apple Harvest

Play Apple Harvest

Sep. 26, 2012

Rating: 0

Weird flash programming exercise. Nice trees, though!

Kiss Dance

Play Kiss Dance

Sep. 26, 2012

Rating: 0

Guitar Hero clone Flash programming exercise, it's very laggy on my system and consequently not synchronized to the music in any way. You've got a long ways to go yet!

Math Test

Play Math Test

Sep. 26, 2012

Rating: 0

Looks like a falsh programming exercise, the scoring is not explained at all (and it's not obvious).

Failed Memory Escape 5 - Ship

Play Failed Memory Escape 5 - Ship

Sep. 26, 2012

Rating: 1

Unfortunately, I couldn't find any snakes.

Proximity

Play Proximity

Sep. 24, 2012

Rating: 1

I can confirm that it works nicely in Opera now - though I'm still losing against the computer... :-P

Truckage

Play Truckage

Sep. 23, 2012

Rating: 1

Why the shooters? It makes no sense to have shooters and no responsive control with which to dodge.

Froyo Taxi

Play Froyo Taxi

Sep. 23, 2012

Rating: -2

Ugh, the driving physics are atrocious.

Lawman of the Future

Play Lawman of the Future

Sep. 23, 2012

Rating: 0

Yeah, the aim is off, the pacing is atrocious, there's no story and only one level, but other than that, it's a really fine game.

The Ancient Magic I: Royal State

Play The Ancient Magic I: Royal State

Sep. 23, 2012

Rating: 0

Well, the game needs sound. And music. And better artwork. And an actual story. And some gameplay. And maybe some humour. (Why is the combat arena "closed" before it is suddenly open 24/7?) I'm sure you'll get there eventually. :-)

Proximity

Play Proximity

Sep. 23, 2012

Rating: 2

On my browser (Opera), the tiles overlap, this is very ugly. Gameply-wise, I don't like that I draw tiles randomly. If I had a "hand" of tiles to choose from when placing, the game would offer more of an opportunity for tactics.

Developer response from BlueLineGames

Yeah, it was bad in Opera. Two days ago I was doing the cross-browser porting and after Opera was not cooperating for a while I figured I'd skip it because it only has 2.2% usage (source: http://www.w3schools.com/browsers/browsers_stats.asp ). Figures that I'd only go 2 days before having someone see it in Opera :P In the end 2.2% is a lot, I guess. I'll support Opera too. PS: Thanks for the bug-report! As for having a "hand" of tiles, I think you might be able to do that in the Xbox game "Proximity 2" (not made by us). Check it out here: http://briancable.com/proximity-2/ UPDATE: Got everything working in Opera now, too.

My Irrational Fear of Unicorns

Play My Irrational Fear of Unicorns

Sep. 23, 2012

Rating: 14

Quite awesome, very short, amazingly funny. I died a lot but it turned out not to matter. However... the second truth? Where is it?

Developer response from RorySoh

You're the first one to realize this xD or actually mention it.

Bulo Salad Making

Play Bulo Salad Making

Sep. 23, 2012

Rating: 3

This is like those dress-up-games except with salad: you put a salad together, and that's it. No score, no salad you have to match (the one on the title page can't be built because I didn't find that kind of red pepper arrangement in the game), and the "show" button does nothing except remove the thing. If there's a game in there, it's very well hidden.

Feed it!

Play Feed it!

Sep. 23, 2012

Rating: 3

The game design is very nice. However. "Continue" is obviously broken, i.e. it does not advance to the next level, and the "high scores" button does nothing. I had an annoying "bomb fizz" sound effect "stuck" that wouldn't go away; clearing the sound system when the game goes to the main menu (or even the level select) would have helped here. Generally, the first levels are nicely designed; however, the system is not very forgiving. Why not give us unlimited throws and score based on a a "par" system, awarding stars for completing a level with very few throws? A trajectory helper would also be nice to plan out moves, but its use could mabe reduce the score. Summary: very nice game, needs some final polish to really shine.

BUBU Family: Crazy Race

Play BUBU Family: Crazy Race

Sep. 23, 2012

Rating: 0

A sidescrolling platformer dressed up as a racing game. The display is very small, and it didn't really draw me in.

Be creative !

Play Be creative !

Sep. 23, 2012

Rating: 3

Not a game.

AK 47 Game

Play AK 47 Game

Sep. 23, 2012

Rating: 0

Looks like a Flash programming exercise, not a game.

Badge Master

Play Badge Master

Sep. 22, 2012

Rating: 6

Senekis, thanks for your reply. I was hoping Kongregate would have an external database interface for that. If I would have to do it (which I am too lazy for, so thank you for Badge Master :), I'd probably show a big "Load favorites" button when that is selected for the first time; and when the user clicks that, load the existing list (which takes time), store it locally, and after that assume the user does not delete games and re-add them, so I'd just update automatically thereafter until I encounter a game that's already in the local favorites database (with a "reload" button someplace). I do agree that is definitely no "easy way", which is what I was hoping for. Anyway, thanks for keeping Badge Master up to date!

Badge Master

Play Badge Master

Sep. 22, 2012

Rating: 10

When I saw the "favorited" selection, I was hoping the selection would be filtered by what games I have favorited on Kongregate. That would have helped me find out which hard/impossible badges I could still get for games I actually like to play; I am also using the favorites list to keep track of games I wanted to play but didn't have the time at the time. If you're inclined to do a major update, a feature like that would be very welcome!

Developer response from Senekis93

It'd be pretty sweet, but sadly, it can't be done at the moment; the problem is that it would be a really slow thing, since Kong doesn't provide an easy way to get that information like they do with the badges info or a list of your friends. ie, you have 299 favorites, that's like 20 pages. For each, the program would have to send a request, wait for the data to load and send it back to the application. you can see how that may be an issue with people who have tons of favorites (even in your case, it'd take a lot of time), and that would've to be done everytime you load BM, since it can't know if you've favorited anything else since the last time you used it.

Purple Planet

Play Purple Planet

Sep. 21, 2012

Rating: 4

Actually, the tap is there, I just can't see it. WTF?

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