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mendelde's Comments

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Purple Planet

Play Purple Planet

Sep. 21, 2012

Rating: 4

The controls are very unforgiving - I needed several tries until I got the food and bowl to combine, for example. This often makes me give up on procedures that I should be doing. And even with the walkthrough, I'm stuck: "Click on firefly. Use wrench on the tap." What tap? There isn't one. Overall, the graphics, story and motivation are nicely done, but I wish teh game was more responsive in rewarding wrong attempts with hints to correct solutions.

Pheus and Mor

Play Pheus and Mor

Sep. 20, 2012

Rating: 1

Kyudos, once you have solved every level, you can open any door and replay what you want. The signs above the doors show which levels still have keys you need to get.

Creatively Complicated

Play Creatively Complicated

Sep. 19, 2012

Rating: -2

Short and sweet - nice!

Eye-Q Test

Play Eye-Q Test

Sep. 19, 2012

Rating: 4

I'd love for this game to have randomly generated levels. Maybe it has them - I stopped playing when the covered tiles were too many. They are obstructing the gameplay, not making it more difficult! They annoy and detract from the pleasure. The game should have its colors openly available. To make it difficult, some plates might be "wild cards", having no color of their own, but rather taking on the average of the plates they're placed between. Then, color sense would be needed to determine where in a sequence the wild card needs to be placed. That would be a difficulty and not an obstruction.

MahJah

Play MahJah

Sep. 14, 2012

Rating: 4

Nice game, though it does lack an in-game high score list, and some sort of progression that tells me how good I am and how much I've done.

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

Sep. 14, 2012

Rating: 10

I like that I don't have to max out all the skills to win the game - there's an element of tactics in choosing which ones to take. I had 11 brilliant levels at level 12 and all 15 by level 24; I didn't feel there was much grind as I usually lose levels by being dumb. Compare this to Bloons TD 5, which you have to grind to be even allowed to max out your towers! I find Cursed Treasure very enjoyable, and the level pack was challenging. Send me a message if you managed to get all brilliant with a character level under 20!

Neon Race 2

Play Neon Race 2

Sep. 11, 2012

Rating: 2

No speedometer on a first person racing game - why??

Bloons TD 5

Play Bloons TD 5

Sep. 08, 2012

Rating: -10

Monetization and Grind come to Tower Defense Games! Woohoo! (not) Also, it lies: either the blimps in the "MOAB Madness" special mission aren't MOABs, or the MOAB assassin doesn't live up to its name.

Super Samurai Sweeper

Play Super Samurai Sweeper

Aug. 24, 2012

Rating: 4

I like this game. It is short enough to replay at leisure if you "get stuck" on your upgrade path; I only noticed that I'd better reduce the number of clicks as much as I could if I could still defeat the Boss after my third province and still managed to win (with some defeats) on normal. Getting all companions seemed to help.

Ninja Bear

Play Ninja Bear

Aug. 20, 2012

Rating: 1

Hint for level 41: you can freeze either the barrel or the beam, but only one of those works.

Bunny Flags

Play Bunny Flags

Aug. 20, 2012

Rating: 1

The "this week" highscores have only one entry left right now, so whatever broke with the scoring and badges, did so almost exactly a week ago.

Hanna in a Choppa 2

Play Hanna in a Choppa 2

Aug. 20, 2012

Rating: 7

I found these "impossible" to do: level 20 with balloon (because it is so slow and doesn't fit the nook), level 48 with Jouster and SAM (because bombing sailors onto the platform means bombing others off), and level 51 with Zorb (because I can't get the hang of getting up the vertical receding wall from within the recess). I could probably do them if I spent wayy to much time on each to practise. :-P

Developer response from Deeperbeige

L20 with the balloon is covered in a new video I just put on youtube demoing some of the harder bits of the game. It's all about bouncing in just the right places to preserve your speed: http://www.youtube.com/watch?v=XaNjkTlddx4

Bunny Flags

Play Bunny Flags

Aug. 18, 2012

Rating: 3

Yeah, looking at the high score table, it's a bit empty (for today and this week) given everyone is playing this today. Something is broken on the server end.

Candy Conveyor

Play Candy Conveyor

Aug. 15, 2012

Rating: 1

This game needs more levels. Maybe you want to look into the tools that Kongregate offers for user-generated levels.

Clockwork

Play Clockwork

Aug. 15, 2012

Rating: -4

The gameplay mechanic is original and enticing, the puzzles are beautifully rendered, the interface is clunky. I want to drag objects along their paths, with the synchronized objects moving as I do so, and not use a keyboard interface from decades ago.

Sky Garden

Play Sky Garden

Aug. 15, 2012

Rating: 3

I can't find the level selection screen, if there is one. I'd like to have an overview how many levels there are and how I'm doing, and be able to replay levels.

Blocks

Play Blocks

Aug. 15, 2012

Rating: 2

This game makes me think outside the box: the solutions usually require an indirect approach - and often one that is different than the one you used before!

Hanna in a Choppa 2

Play Hanna in a Choppa 2

Aug. 13, 2012

Rating: 3

SPOILER ALERT! The last level I needed for the Whirlybird badge was 12 (Strange Loops), which I did with the Tardis: it has speed, manouverability, and enough strength to bounce off the walls for quicker reversals. (I would have liked to do it with the Zorb, but the speed wasn't there.) The next-to-last level was 25 ("Rotatey-Thing Factory"), which stumped me until I figured out a trick with the Jouster to get the flag quickly and perfectly.

Wentworth

Play Wentworth

Jul. 28, 2012

Rating: 1

Great game! Didn't spot the grass on the bridge at first, but the rest went well! Very enjoyable!

ShapeFit

Play  ShapeFit

Jul. 28, 2012

Rating: 0

I do like puzzle games, but this one entirely fails to motivate me.

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