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meritone's Comments

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Dungeons of Kong

Play Dungeons of Kong

Nov. 08, 2013

Rating: 29

On nightmare, every single playthrough I end up limping along at 1-2 hp per party member barely winning every fight by abusing the in fight rez mechanic, until the final fight when I get completely over run by 4-5 monsters and I cant just spam rez to win. Meh, needs more ways to actually regenerate my health.

The Programmer RPG

Play The Programmer RPG

Oct. 25, 2013

Rating: 1

"DO NOT FORGET THE SEMICOLON!" ah, the memories...

Avoid Red

Play Avoid Red

Sep. 08, 2013

Rating: 0

Needs checkpoints so bad.

Four Factions

Play Four Factions

Sep. 03, 2013

Rating: 0

So boring, 0 depth, site locked to all hell. 0/5 stars

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 24, 2013

Rating: 0

Battle 25/35 with multiple fetid swamps. Wow, never have I played a more frustrating game.

Developer response from fighter106

Its for just the change of flow. It would be more enjoyable if you take it as a challenge and construct strategy to cheat the math based AI. Thanks for your comment.

BattleCry

Play BattleCry

Jul. 31, 2013

Rating: 0

"You'll get more gold playing against other players!" hah, my ass. I get 200 gold for act 1 mission 2 and it takes 3 seconds. losing a pvp game gets 125 gold, and it takes way longer.

Music Catch 2

Play Music Catch 2

Jun. 14, 2013

Rating: -1

4/5, just because getting the mp3 feature to work is a gigantic hassle.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Feb. 03, 2013

Rating: -8

Feels impossible to play without a cleric. Kind of restrictive.

Epic War 4

Play Epic War 4

Jan. 30, 2013

Rating: -1

This game feels so crazy imbalanced. My normal units get cleaved in 1 enemy swing, and my hero cleaves all enemy units in 1 swing. What is the point of this game?

MineFlash

Play MineFlash

Nov. 26, 2012

Rating: -4

well this was fun for about 5 seconds.

Arkandian Explorer

Play Arkandian Explorer

Nov. 13, 2012

Rating: -5

laggy glorified die roller

Eredan iTCG

Play Eredan iTCG

Nov. 10, 2012

Rating: -4

store button doesnt work. message box freezes game on load. everything else takes forever to load. fix the bugs please.

BattleCraft

Play BattleCraft

Nov. 10, 2012

Rating: 0

This game would be great if it werent for 1 thing. If the fight comes down to enemies who are in different spots, the game just goes back and forth whiffing attacks until 1 person runs out of morale. Its incredibly stupid and counter intuitive, why the hell wouldn't the units move into position where they could hit something? This mechanic makes your team required to be either low energy cost, or have methods of attacking other positions. If you don't, you might lose because your units are too stupid to move 5 feet over and attack a person instead of air.

Tyrant

Play Tyrant

Nov. 09, 2012

Rating: -6

The pvp is so unfair, please add brackets where only common cards can be used. Its pointless to play pvp if youre not end game with all rare cards like everyone else. You may as well disable pvp until the player reaches endgame because its impossible with commons.

Dawn of the Dragons

Play Dawn of the Dragons

Nov. 09, 2012

Rating: -33

Seems to be exactly like every other energy based 'mmo' i have ever played.

Big Head Bash

Play Big Head Bash

Nov. 09, 2012

Rating: 1

I'm fine with the vanity items costing tokens. But weapons costing tokens as well? Nope.

Cardian

Play Cardian

Mar. 24, 2012

Rating: 3

#1 build. deck is nothing but gold mines and peasants. rapid fire peasant bombing.

Epic Battle Fantasy 2

Play Epic Battle Fantasy 2

Mar. 21, 2012

Rating: 3

Only thing i don't like about epic mode is getting 1 shotted constantly. Took the easy way out of the hard mode development, instead of making the AI better, just slap a ton of damage on them and now it's more challenging.

Senatry

Play Senatry

Nov. 29, 2011

Rating: -11

ugh, yet another energy based game with women to promote it. no thanks.

Sonny 2

Play Sonny 2

Nov. 23, 2011

Rating: -7

it really sucks when the enemy uses an insta kill power up and then takes their next turn instantly, giving you 0 chance to stop them. whats the point in giving us the dispells and stuns if we do before were even allowed to cast them?

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