Now I know the pain in painstakingly.
I just built a tower 590 high, the first brick I dropped was around 50.
Score is not registered because you are not logged in....
GAAAH! Not the right time to be logged off......
The first level never ended, then it sounds like an advertisement "game". I just stand there collecting points.
Gameplay if halfbaked, graphics look nice.
Token ring is a kind of network topology, if you are the least curious google it. It is still used in some circumstances.
Can get better, can become a very addictive and fun game with some story and the changes others already outlined for you.
Please update, I could give you much more than 2/5 if it the game was just a little more polished.
Toffi is right, the rhombus is not needed to calculate the area of the triangle at all.
The triangle is completely defined by DF/DE=10 (DF=1/2 DE) and CF=4 and pythagora's theorem.
Very nice graphics, did not at all feel like a shootorial. The sound vas great as well. The steering and aiming was novel, but perhaps not a good idea.
Not a game I will play again probably, but you are definitely good.
There is another new picross game that does not suck at all, just not quite the smooth gameplay as the one that was removed.
This is pure junk however.
OK, I played a few more levels now and there seem to me to be maybe 1-3 key points on some levels where you have to make a educated guess. Well within the limit of five errors though.
Very good logic game, the other picross game on this site has one feature I miss, automatic counting while you draw the lines.
Other than that, more fun of the same so I like it.
And Musia: There is no need for trial and error for the most part, you can deduce from the hints where there can and cannot be pixels.
e.g. If the line is 10 long and there is an 8, the middle sixpixels have to be used.
10 ? ? ? ? x x x x x x ? ? ? ?
A very basic breakout clone with nice graphics and sound, plus a story.
No powerups, no variety (at least not on the first three levels).
An ok game. 3/5