There's something horribly wrong with the damages of the blue wizards who keeps reviving ennemies. Everytime i encounter one i get instakilled when the melee guys barely hurt me. I'm a lvl 21 Plago with 30K Hp.
Overheating weapons is some kind of cheap idea. Why don't you enhance the gameplay by getting the sniper effective with ennemies that require an accurate aiming on some part of their vehicule ?
Making the gun only usefull on ground ennemies, and the machine gun as a regular weapon. Also, i wish i could change the upgrade i dislike. Anyway this game was great i'll give it a 5.
Want to crash the game ?
1 Spam em balls
2 Spam some more
3 Wait for it, and spam some more until your computer starts to ignite itself
4 Game crashed (or computer dead)
I must admit that the AI is really weird. The one named scotty allow me to hit him twice with my skill attack, then he always manage to escape from all my hitting areas. I was able to kill him once, but for the second part the quest "continue the bandit investigation 2", i made like 10 fights and i was unable to hit him. Maybe i'm doing something wrong, but i think anyway that we should have some "clues" of what will be the ennemy's next move. Nice game anyhow, he could be better with some maturity and without those "pay to be a pgm" stuff. :)
The main complain i would do is that in infedility mod, when only one of your squares touches only one square, the background turn white and so does both of your squares, so it just disappears and that's really annoying. Except for that, the game is fun ^^
This game is really fun, but i have to be honest on something. I'm not sure that Crabs can do such things :p.
I hated the ending (i hate the movie, so ...)