It's fun at first but gets boring fairly quickly. Interesting premise. I think it needs more pokemon er I mean monsters to find and use, and more space to raise pets. More changes to the map each round would be nice too.
Prepare for your fingers to hurt from constantly having to click through window after window. This is a grind only game. Would be nice if the tweaked the tavern workers. Losing workers is frigging stupid and constantly sets you back when trying to upgrade your buildings.
The game developers really need to do better at explaining the mechanics of this game. Yes, the game itself is easy but exactly how does each trait effect how you'll do in dungeons and battles. Why is there no gem fusing? Item fusing? Why not have more max buttons for things like run max quests. I don't know. After awhile this game just starts feeling hella tedious and kinda needy.
Oh and an autosave would be nice, just found out I spent a few hours yesterday playing only to come back today and find myself at level one again. :*-/
If it's not too much, any chance there can be a way to click on the revealed portion of our level/dungeon maps to walk to that point? Would make getting around areas of the map we've already visited easier. Clicking clicking clicking to move through areas we've already been can get a bit tedious. Totally understand if it's not something that can be done, but thought I'd ask just in case. All an all it's a fun game. Good job!