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Mhyque's Comments

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World of Pain: Chapter 2

Play World of Pain: Chapter 2

Jun. 11, 2009

Rating: 0

I enjoy it, but I seem to be stuck with the demon skull. I got it after having killed the first demon, but the old man on the way to Comodo is still blocking the path... He just says "Thank you for your help."

LaserBox

Play LaserBox

May. 26, 2009

Rating: 0

I like this one. It's pretty challenging, and involves a little guesswork, though less than minesweeper. I'd like to be able to detonate the impulse beam and shake whatever box it's in. Give like 3 detonations maybe?

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 17, 2009

Rating: 0

Very seldom do I laugh while playing a side scroller. Still... it does happen from time to time. :>

The Great Siege

Play The Great Siege

Apr. 14, 2009

Rating: 0

An excellent game and well polished. Could see some tweaking in the balance department. Some controls are tedious, but in the end I'm just nit picking. I enjoyed it.

AstroFire: Reincarnation

Play AstroFire: Reincarnation

Apr. 07, 2009

Rating: 0

I liked it, but it seems like it would be impossible to upgrade that $2000 cannon all the way since it's so short. I also disapprove of the sideways cannon for the 4th and 5th upgrades. That's counterproductive in asteroids.

Space Trophy

Play Space Trophy

Mar. 24, 2009

Rating: 0

Not bad for a quick play. I liked the idea of the upgrades, but didn't really notice much change from the control. Good for what it is, a quick romp through hyper-space. :D

Hover Bot Arena

Play Hover Bot Arena

Mar. 19, 2009

Rating: 0

Well I tried... Killed the Red Overlord 4 times and it never registered.

You Have To Burn The Rope

Play You Have To Burn The Rope

Mar. 18, 2009

Rating: 0

That was great. :D I loved the ending song.

Doeo

Play Doeo

Mar. 16, 2009

Rating: 0

Why does this game make me feel dirty?

Hypersonics

Play Hypersonics

Mar. 10, 2009

Rating: 0

Not a bad concept, the art seems nice but everything feels sluggish. I'd like to see the POV zoomed out somewhat to give a larger field of play, smaller sprites, and more sensitivity in the controls. Also, my homing missiles would home in on, and destroy, other powerups. That's very annoying.

Bible Fight

Play Bible Fight

Mar. 06, 2009

Rating: 0

The game keeps freezing when I switch characters...

Indestruct2Tank

Play Indestruct2Tank

Mar. 02, 2009

Rating: 0

I like the game, but I hate the last platform level and the last boss. They're really cheap. Sometimes that boss won't throw any missiles, so you just get beamed until you run out of gas. Not fun.

intrusion

Play intrusion

Mar. 01, 2009

Rating: 0

Amazing game. Reminds me of Contra and Metal Slug combined. It was pretty tricky beating the last boss, you have to be in the air when he hits you with his flame attack or he'll push you over the edge.

Ragdoll Invaders

Play Ragdoll Invaders

Feb. 26, 2009

Rating: 0

Heh, I once had my hands chopped off but it didn't kill me. So I would just fling around without being able to shoot. Strange but funny. :D

Electric Box

Play Electric Box

Feb. 24, 2009

Rating: 0

I like it, though I agree that it's glitchy. The most common glitch I've run into is electricity being 'stuck' in a line, so even when you remove the power source the electricity remains and powers everything on the line.

Bot Arena 3

Play Bot Arena 3

Feb. 19, 2009

Rating: 0

I really enjoy this game, and the strategy and upgrading is great. But the AI is really really bad... In the campaign is can be annoying, but it doesn't matter too much since the opponents have crappy AI as well. But in the challenges it just feels like you're struggling against it. Will the bot get stuck on the wall this time? Will he turn the wrong way? One mistake and a challenge will be failed. For the ranged and evasion challenges they last so long that mistakes are nearly inevitable... Very frustrating.

Amberial

Play Amberial

Feb. 19, 2009

Rating: 0

For some reason I have a lot more trouble with that force field bonus level than the final level. The fields seem to have some randomness to them... >.<

Red

Play Red

Feb. 18, 2009

Rating: 0

Love the music for this game. It's nice and relaxing. I'd like to see upgrades or something that you can purchase between levels... and maybe a wind indicator? Direction + strength...

Erase Box

Play Erase Box

Feb. 16, 2009

Rating: 0

That was pretty good. I agree that the music is too repetitive, but it's nice and quick. :)

loops of zen

Play loops of zen

Feb. 16, 2009

Rating: 0

I'd like to see a way to lock pieces in place that you are sure of, or at least being able to highlight them.

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