How come the number of keys goes down by one every time I time loop although I always use them up before time looping. That kind of seriously s*cks. Am I doing something wrong?
I never got around to make it possible :P
*still looking for the sourcecode, the game is almost a year old already*
If i find it, i'll see what i can do about it ;)
Glitch alert: I fired the first recruits on the list to stop the first quests i purchased but oddly enough the last quests on the lists. When I rehire, the last quests still dont auto-quest. Fun game otherwise. Keep up the good work.
I like the basic idea, I hate the coin catching because I lose so much speed, overall there is not much progression of difficulty from one part of the tower to the next (other than needing more coins - still nice game
will do!